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Messages - djaydino

Pages: [1] 2 3 ... 307
1
PlayMaker Help / Re: object position compare
« on: December 08, 2019, 06:49:30 PM »
Hi.
I am not sure why your topic is locked?

But for your case i would use arrays and loop thru the array to check their positions.
you will need 1 array with the objects and 1 array with to correct position (vector 2 or 3)

in the loop (using array get next) get the objects position, then compare with the position set on the array, if false break the loop.
if true continue to next.

if all ar correct it will reach the finished event, you can use that Transition to do what you have to do after all are correct.

Here is a video about playmaker :



Also look to some basic tutorials to get familiar with some of the terms (if you don't know what it is, try to google it :) ) and with playmaker

2
PlayMaker Help / Re: Problem with Playmaker Samples[SOLVED]
« on: December 07, 2019, 09:21:16 AM »
Hi.
I believe that you can only remove from a reference but it will not change the file
so when you stop the game and play again it would not be removed.

You can maybe save somehow if all questions where answered and then the next time you play, it can download a xml (and probably you need to use 'ConvertCsvStringToXmlNode')
and then use that xml.

3
Hi,
Happy to help :)

4
PlayMaker Help / Re: Problem with Playmaker Samples[SOLVED]
« on: December 06, 2019, 08:47:37 AM »
hi. did you check why it gives an error?

Usually there is something wrong is it goes to error.

5
PlayMaker Help / Re: iTween freezes
« on: December 05, 2019, 08:04:43 AM »
hi,
on the image i can see that time is 0.

that is probably the issues as it does the tween in 0 sec

6
PlayMaker Help / Re: Problem with Playmaker Samples[SOLVED]
« on: December 05, 2019, 07:50:43 AM »
Hi,
After 'wrong' loop thru the answers and do the same compare as on 'Check Answer'
when correct. See Gif below


7
Hi.
Wow Very Impressive!

I love the way the arms also move depending on the slope walking!

8
PlayMaker Help / Re: Playmaker Garbage Collect Freeze
« on: December 03, 2019, 08:38:49 PM »
Hi.
i use several run fsms but did not have issues with it yet.

usually if garbage collect freeze the game it mean that there is a lot of garbage

Do you use many create/destroy actions (for example bullets/enemies) ?

if so you might want to look into pooling.

9
PlayMaker Help / Re: Problem with Playmaker Samples
« on: December 03, 2019, 08:33:03 PM »
Hi.
i don't think that on the set answer it is needed as its not looping like the category but it wont hurt.

10
PlayMaker Help / Re: "Get Time Span Between Dates" not storing value
« on: December 03, 2019, 08:06:24 PM »
Hi.
Can you show the setup of your time span action?

I just tested on a clean project, and it seems to work fine on my end :)


11
Android Help / Re: Unity + Playmaker APK Size[SOLVED]
« on: December 03, 2019, 09:48:44 AM »
Hi.
it totally depends on what you have in you game.
is it 2d or 3d?

12
PlayMaker Help / Re: Problem with Playmaker Samples
« on: December 03, 2019, 09:43:42 AM »
Hi.
You need to re-download "UiButtonArrayIndex" action (Ecosystem)

also you need to add a next frame event here :


that made it work on my end

13
PlayMaker Help / Re: Problem with Playmaker Samples
« on: December 02, 2019, 10:01:19 PM »
Hi.
The action Ui Button Array and my version Ui Button Array Indexed are not working on android at the moment.

I have reported to Jean and we will have a look at it asap

14
Hi.
Can you give some more information on how you build the project?

Which target platform
Which unity version
Which Playmaker version (find the Exact version @ Playmaker/Help/About Playmaker...)

Also are you building in cloud?
Are building from visual studio?
If 1 is thru, try a build directly in unity.

15
PlayMaker Help / Re: "Get Time Span Between Dates" not storing value
« on: November 29, 2019, 08:52:29 PM »
Hi.
Probably the format is wrong.

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