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Messages - djaydino

Pages: [1] 2 3 ... 420
1
PlayMaker Help / Re: convert numeric value to alphabets
« on: Today at 11:47:45 AM »
Hi.
You could use a Run Fsm with a fsm template.
Then you can place that anywhere you need

2
PlayMaker Help / Re: State won't finish
« on: September 22, 2021, 05:04:12 PM »
Hi.
The action does not to have a 'Finish' event as it does a ONGUI method.
try adding a wait and use a different transition (not FINISHED)
or use a Send event.

This is from the outdated unity gui.
i would suggest using the Canvas UI instead.


3
Feature Requests / Re: Ui Builder Playmaker Actions
« on: September 22, 2021, 10:59:02 AM »
Hi.
you want to add buttons @ runtime?

if you mean for button on click event, then you should probably be able to the existing Ui Button actions.

4
PlayMaker Help / Re: convert numeric value to alphabets
« on: September 22, 2021, 09:54:10 AM »
Hi.
Not with numbers 1-26
with keycodes it can be.
any reason why you don't want to use array?

5
Pre-release Discussion / Re: Playmaker 2.0
« on: September 22, 2021, 05:30:44 AM »
Hi.
That's a part of unity, so i think you need to ask to them :D

Animation/animator search is even worse when you have lost of animations.
(we use sprite based animation and have a lot animations  :o :o )

6
PlayMaker Help / Re: Licences
« on: September 21, 2021, 11:54:59 AM »
Hi.
Playmaker is a Unique way of codeless.
It works different than other 'finite state machines'

But there are other codeless option like Godot and some other in the link on my previous post.

7
Hi.
Try to remove the skybox package, there probably is some script conflict there.
and try to narrow down which one

8
PlayMaker Help / Re: Can Run FSM run in the background?
« on: September 20, 2021, 05:16:13 PM »
Hi.
You could make prefabs.

in c# you would also still have the script on a object :)

9
PlayMaker Help / Re: IntSubtract error
« on: September 20, 2021, 05:11:28 PM »
Hi.
yes if there are errors, editor assets can not load.

but if you search in the project window for the IntSubstract.cs file and remove it, then it should fix the duplicate error

10
PlayMaker Help / Re: Can Run FSM run in the background?
« on: September 20, 2021, 10:52:00 AM »
Hi.
As long as the state with the run fsm is active it can keep running.

if you can't stay in that state then its probably better to use a separate fsm

11
PlayMaker Help / Re: Licences
« on: September 20, 2021, 08:39:37 AM »
Hi.
If you earn 100k per year you can easily pay $400.
You still have $99.600 left then.

Unreal engine has blueprint but it also has a similar license system.

there might be some out there but definitely not as good as Unity or Unreal.

Here you can find a top list of engines that do not require code :
https://gamingshift.com/game-engines-without-coding/

12
PlayMaker Help / Re: IntSubtract error
« on: September 19, 2021, 09:22:25 AM »
Hi.
Its a duplicate error.

It looks like in subtract is included in the latest PM version so i think its best to remove the one from the Ecosystem

try searching your project and remove 1 of them

You might need to look for IntSubstract as i think the Ecosystem version has a typo.

13
PlayMaker Help / Re: Invisibility mask
« on: September 19, 2021, 09:16:34 AM »
Hi.
Probably use shaders/material
look for materials / shaders that have for example dissolve.

Then use Set Material Float or Set Material Property Block Float (for selected object only)
if its named dissolve for example then the property name is probably gonna be _Dissolve

you can find the properties names by opening the shader script

14
General Discussion / Re: Playmaker Logo - What is its meaning?
« on: September 18, 2021, 02:50:12 PM »
Hi.
Its Play in chinese :)

15
Android Help / Re: Problems with Wifi and Bluetooth connections
« on: September 18, 2021, 07:25:42 AM »
with your project or in general?

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