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Messages - cptsvim

Pages: [1]
1
Action Requests / Midi-action.
« on: July 28, 2012, 12:05:41 AM »
Hi there, it would be great if someone
could make a midi-player action.( if possible )

Thanx

2
Hi, I think a small calculator would be a nice challange.
Make a scene that randomize a certain number
of objects. 2+2=4 for an example. :)
To make it even harder the user can guess the sum
and our scen keeps track if it's right or wrong.

Cptsvim

3
PlayMaker Help / Re: Make next object visible!
« on: July 23, 2012, 03:55:22 PM »
Hi, thanks for your reply. Somehow the
link wont show up.

4
PlayMaker Help / Re: breakable objects! SOLVED!
« on: July 21, 2012, 03:35:28 PM »
I had to change the "collide tag" option to player. :) Christopher Orth gave me the answer. Thanks..

5
PlayMaker Help / Make next object visible!
« on: July 21, 2012, 03:31:37 PM »
Hi there,

Lets say I have 5 "breakable objects" like A,B,C,D,E

I just want A to be visual and when I pick A up it makes B visible.

Then when I pick B up C gets visible and so on.

How would you do this the easiest/smartest way?

Best

CptSvim..

6
PlayMaker Help / Re: breakable objects!
« on: July 19, 2012, 07:52:57 AM »
Hi, thanks for your feedback.  :)
I tried to copy the "coin" from that scene
and somhow my character dont pick it up.

I must have missed to add something to my character?

7
PlayMaker Help / [SOLVED] breakable objects!
« on: July 14, 2012, 11:43:59 PM »
Hi there,

I´m trying to figure out how to pick up an object. Coin,fruit,letter,number and so on.
There´s a great video tutorials called 05-breakable objects about it but...

I followed the video 8 times from scratch now and still it won't work. Does anyone have a "scene" on this one? I just don´t get what I do wrong all the time.  The coin refuse to go away.

Best

Cptsvim

8
PlayMaker Tutorials / Re: New Playmaker Video Tutorial Series!
« on: July 14, 2012, 04:52:11 PM »
Hi there,

Thanks for some great tutorials.

I got stuck on no 5-breakable objects.

I followed the video 8 times from scratch now and still it won't work. Does anyone have a "scene" on this one? I just don´t get what I do wrong all the time. :) The coin refuse to go away.

Best

Cptsvim

9
iOS Help / Re: Repeat sound ( talking tom )
« on: July 05, 2012, 07:33:20 AM »
Thats cool!

Thanks a lot. Works just like you said. It´s a tricky one to make the microphone start when incoming sound passes a certain volume. :) That needs some coding I guess?

Another cool function would be if playmaker could spoil us with some advanced audio-setting actions.

Playback in another bit-rate different kHz and so on. That would rock.

Best

CptSvim

10
iOS Help / Repeat sound ( talking tom )
« on: July 04, 2012, 02:36:01 PM »
Hi there,

Stuck again. :)

I´m trying to setup something like "talking tom"

Does anyone know how to set up the "record and play" what you just said.

Since I´m quite new to this it´s a bit hard.

I would be so happy if someone could help me out.

Cptsvim

Best

Tony

11
Share New Actions / Re: microphone api custom actions
« on: July 04, 2012, 03:16:02 AM »
Hi there,

Thanks for those nice actions!

I´m trying to setup something like "talking tom"

Since I´m quite new to this it´s a bit hard.

I would be so happy if someone could help me out.

Best

Tony










12
iOS Help / Re: Basic touch ios. "Talking Tom" (solved)
« on: June 28, 2012, 12:19:40 PM »
I had to add "get mouse button down" from the action browser. I did add mouse down as transition but somehow I had to add it one extra time and then it worked.

13
iOS Help / Re: Basic touch ios. "Talking Tom"
« on: June 28, 2012, 12:00:35 AM »
Hi, thanks for the advice. I will defiently use Unity Remote a lot in the future
I´m sure.

It works fine when I use unity Remote now but I still get the same result when I do a "Build".

It´s so easy to do the smallest mistake so I guess I have messed up somewhere.








14
iOS Help / [SOLVED] Basic touch ios. "Talking Tom"
« on: June 27, 2012, 02:57:57 PM »
Hi there, I´m quite new with unity/playmaker.

I´m trying to do something like "Talking Tom" .  :-\

I use a 3d character and don´t really know how to set up "touch" the head and so on
to trigger different animations and sounds.

At first I thought I had it. I used a "box" as trigger on the head and it switched animation and then back to idle.
Then I tried it on Iphone and it refused to go back to "idle" so I´m stuck.

Anyway..I wish that I could find a scene/templet for this so I could figure out how it works.

Best

Cptsvim

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