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Messages - fletcherkildren

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1
VR Help / Re: Oculus Go and Oculus Gear VR Actions
« on: September 06, 2018, 08:19:32 AM »
Great - drop a line when you post them to Ecosystem!

2
VR Help / Re: Oculus Go and Oculus Gear VR Actions
« on: September 04, 2018, 04:43:12 AM »
That is awesome! Currently working with this asset (and PM, of course!) if you need testing, I'm happy to help!

3
That was it! Huh - have NO idea how I activated that!

4
I've had this going for about a month now - in the various data fields of actions I put on a state, the fields are grayed out, like they aren't accessible / available - but when I click on them, I can use them / access them / enter variables, etc. See what it looks like here https://imgur.com/a/qY5O9Ia Anyway - its merely annoying - hasn't affected workflow or performance, just visually irritating.

5
Playmaker Announcements / Re: Playmaker Game Jam
« on: February 05, 2018, 07:40:02 PM »
I'm digging this idea!

6
Hey Deek, thanks for the info! As far as the error, I've got 72 'audio play' actions being used - any idea how I can narrow it down?

7
Hi all!

Haven't seen this too much (except where other people have posted errors and this happened to be in them) but I get a 'cannot play disabled audio source and it always points back to C:/Users/Alex/Documents. Any ideas what this is about? Full error here:

Can not play a disabled audio source
UnityEngine.AudioSource:PlayOneShot(AudioClip, Single)
HutongGames.PlayMaker.Actions.AudioPlay:OnEnter() (at Assets/PlayMaker/Actions/AudioPlay.cs:65)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at C:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:199)
HutongGames.PlayMaker.FsmState:OnEnter() (at C:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:169)

8
Playmaker Help / Re: Timeline actions native support?
« on: January 03, 2018, 05:00:49 AM »
Hey - check out DumbGameDev - he has actions and a tut for Timeline:

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Playmaker Help / Re: SteamVr OnTriggerEnter
« on: January 03, 2018, 04:54:14 AM »
Came across this - is there a way to adapt this to prevent collisions? Like make the camera not clip through things like the camera in Tomb Raider?

10
Playmaker Help / Re: Error using the Simple Waypoint System actions
« on: August 14, 2017, 04:42:41 AM »
Was there a followup with the author? I'm getting this too

11
Share New Actions / Re: NavMeshAgent knockback action
« on: March 08, 2017, 07:18:15 AM »
is this still available? I can't find it on Ecosystem! never mind- just saw you uploaded your actions to github!

12
Share New Actions / Re: VRTK Actions
« on: February 21, 2017, 02:04:49 PM »
You are a freakin' godsend. I've been struggling with VRTK and Playmaker and this will be incredibly helpful! I wish I could help with this - was also considering making a Playmaker (or visual scripting) channel in the VRTK Slack.

13
VR Help / What do we need to do to get VR Toolkit integration?
« on: November 28, 2016, 07:07:40 PM »
Hi all,

I've been working a lot with the scripts and prefabs found here - https://vrtoolkit.readme.io/  - made by TheStoneFox - what would be needed to integrate these scripts into Playmaker?

14
Playmaker Help / Re: No animations on object?
« on: September 29, 2015, 11:14:03 AM »
OK! HALF the battle is won! Thanks for the legacy tip - that did the trick as far as the animation playing when the player enters the box collider, but now when I hit play, the door jumps halfway across the level and is rotated on its side - any ideas why THAT is?

15
Playmaker Help / No animations on object?
« on: September 25, 2015, 05:41:54 PM »
Hi all!

I'm trying to wire up a simple FSM to open a door when you enter its box collider. I modeled and animated a simple door in Blender (30 frame animation 15 frames open, 15 close) split the clips in 2 when I imported it and am trying to wire a simple FSM on either / both of Hutongs YouTube tutorials - but when I go to select my animations in the "Play animation" action and it gives me a 'No animations on object' when I try to click on the up/down button next to Anim Name. I've done this with both a .blend file and a .fbx export to no avail. Using Unity 5.1.2f1. Yhanks!

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