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Topics - Captaincrud

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16
PlayMaker Help / Help need to set a game object bye message(solved)
« on: July 02, 2016, 04:23:52 PM »
So cube A is attacking cube B sends event takedamage

cube B gets event I need it to look up cube A's Damage variable

I have 200 cubes doing this randomly at each other same time so cant just set a global.

(just going use a array)

17
PlayMaker Help / Sprite top down AI using blend tree
« on: June 30, 2016, 08:29:57 PM »
Need a way to tell my blend tree which direction my sprite is moving as it just moves toward player .

18
Every time i search for anything in ecosystem today i get this error.

19
Android Help / For Sure Problem with collision in android
« on: June 24, 2016, 02:36:02 AM »
Made new post so I can post test just made. This is brand new project with fresh instal of unity. You have a square with ridged body that shoots squares (projectile)with ridged bodies against a wall. Works in pc works in usb connected doesn't work in android build.

Projectile settings.


Hear is video of it working insdie unity
https://youtu.be/84N5lVg1W68

And hear is mini APK to see what its doing in Android(note one fingure down makes block go up and down 2 fingures shoots blocks.
https://drive.google.com/open?id=0BzmBzJ0cLnZdV0pnNHowQ0Jkclk

If my Logic is wrong some were love a example but I don't think it is. I feel there is something wrong with play maker and android that's game breaking.




20
Collision works just fine in unity works just fine in build for PC. But I make a build for Android and everything bounces off every thing never does the destroy command from collision.

21
PlayMaker Help / Load level numbe sence goes dark (Solved)
« on: June 20, 2016, 05:35:00 PM »
For some reason when I am restarting the level I am in by just reloading sense. the lighting gets darker.

Before Load



After (Load Level Number)


22
PlayMaker Help / Save A game Object in running game to folder?
« on: June 13, 2016, 01:56:44 AM »
So i need the ability to make a new game object save it to a folder so some one can take that game object to there own unity project. This must work from a build so the person doesn't need to own playmaker and does not access the scripts.

23
Is there any way after making your playmaker FSM to turn them into a script for another unity project?

24
PlayMaker Help / Need help on Logic for phone games
« on: June 03, 2016, 12:16:23 PM »
So a lot of phone games have a crystal,gem what ever that you spend at a portal to get a character added to list of bugs,robots that player owns.  Can some one give me a ruff out line on how you make the logic for this.

1. Need a available characters in a array (easy)
2. Get a random from the array (easy)
3. Add random to players array if not in array already if already in array do event.  (confused)

25
PlayMaker Help / creating game object off of raycast line?
« on: May 27, 2016, 08:29:31 PM »
So basically think of a basketball player i need to ray cast from the players eyes to the hoop(this is easy).

 I need to measure out from said sight line and at a number lets say 5(easy set ray cast to 5)

  halfway spawn a basketball.(stumped on how i'm getting the vector 3 from the raycast.)

then create object to make ball (easy)

26
I have multiple objects add them self to a array at beginning of game I need to order the array from highest INt score to lowest for a turn order.

27
I have a problem that my global arrays are not keeping there data between scenes. This is a problem as I let players get a reward from a array gives them a random object and saves to the players array listing what they have. When I go back to the other scenes the array says null,null instead of items.

28
PlayMaker Help / uGUI string to text?[SOLVED]
« on: April 29, 2016, 07:23:06 PM »
only thing i can find is uGUI proxy and that does not import to unity 5.3 does play maker have no default uGUI commands?

29
PlayMaker Help / Help with teleporting object (Solved)
« on: March 22, 2016, 02:17:05 AM »
So Not sure how to go about some of this.

Step 1 object goes towards goal.  (I understand how to do this)

Step 2 Object hits collision box thats trigger (I understand how to do this)

Step 3 Object is teleported to starting x,y,z, and turned off (I understand how to turn it off but not how to move it help please)

So basically how would i move a object to a new location instantly with playmaker. I don't want to use tween as I need unity to have it back in original spot it started at.

30
General Discussion / New Guy Question X-com movment
« on: December 05, 2015, 07:12:32 PM »
I cant seem to find one but I figure there has to be a tutorial on turn based movement like x-com or final fantasy tactics some were can someone point me in the general way my google is failing me. Thank you for your time in advance.

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