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Messages - clandestine

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31
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: September 08, 2017, 04:39:27 AM »
Finally a physical release [kinda]!



Made these for a local gaming expo :D

32
User Showcase / Re: Warfront Defenders: Westerplatte Released!
« on: August 13, 2017, 05:23:59 AM »
Bought and installing!

33
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: July 24, 2017, 10:46:42 AM »
if you need some beta tester, let me know  8) 8) 8)

Sure thing! Thank you!

34
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: July 23, 2017, 11:57:03 AM »
Thanks a lot man!

I hope it will bring a warm feeling to all of us... I can never recreate the originality and genius of Super Hang-On (and i don't intend to), but i'll try to bring some of the feeing back, through the lens of time/nostalgia... we'll see how it turns out.

Thank you.

35
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: July 23, 2017, 02:13:59 AM »
OK, since there is too little info yet, i'm not making a new topic.
After the toy dashboard 'moto RKD dash' came out in 1982, the company that created it grew and began making arcade cabinets for entertainment centers in USSR and eastern Europe. In 87 they made this game (name is secret for now), following the footsteps of the western giant SEGA and their Hang-On smash hit!


all this is completely fictional as you might have realized, but is a good back story :P

PS: of course the game is done 120% with PlayMaker

36
User Showcase / Re: Kirigami - cute puzzle game made with Playmaker!
« on: July 20, 2017, 04:24:49 AM »
Love the graphic design and the simplified interaction. Got stuck on the crow and hit esc by mistake, but will retry later :P

37
Work In Progress... / Re: Flashing Lights [Steam Greenlit]
« on: July 14, 2017, 07:35:26 AM »
This shit is getting really serious! I will play it, yeas i will!

38
Share New Actions / Re: Audio Play Simple and Audio Play Advanced
« on: July 13, 2017, 06:13:08 AM »
Hey djaydino,
everything went well... commenting worked and updating worked even better.
At first when i updated everything was broken again, nothing worked, after walking the streets for 20 minutes and calming down i found that timescale was set to 0 for some reason, then everything was fixed :D

Thanks man! BTW: the latest PM is amazing (obviously i have been developing under a rock for quite a long time) the connections go behind the states, i made some cool custom colors and when dragging a component now you not only have get and set property, but also actions compatible with the component all in unity 4.6.9... amazing!! But you already knew that :D

Thanks again!

39
Share New Actions / Re: Audio Play Simple and Audio Play Advanced
« on: July 11, 2017, 08:31:54 AM »
I'll try the fix... i'm still with U4.6.9 because i'm updating the project thats selling on steam for more than a year already. I have broken it a million times, i've even broken the steam builds so many times, so i'm staying with the setup because it works :D I'll backup and update PlayMaker though... and keep my fingers crossed.

Thanks man!

40
Share New Actions / Re: Audio Play Simple and Audio Play Advanced
« on: July 11, 2017, 03:41:53 AM »
Quote from: djaydino
What playmaker version are you using?
1.7.8.3
Quote from: djaydino
to get things back to work you can remove the file
Yeah i know, i just wanted to use the action.

Thanks!

41
Share New Actions / Re: Audio Play Simple and Audio Play Advanced
« on: July 10, 2017, 10:27:56 AM »
Hey djaydino, upon importing AudioPlayAdvanced from the Ecosystem to Unity 4.6.9 i get this:
Assets/PlayMaker Custom Actions/Audio/AudioPlayAdvanced.cs(10,6): error CS0246: The type or namespace name `ActionTargetAttribute' could not be found. Are you missing a using directive or an assembly reference?
What am i doing wrong?

Thanks man!

42
User Showcase / Re: The Lighthouse - New Prototype by some artists!
« on: July 03, 2017, 02:08:01 PM »
It is beautiful [windows7 here] graphics, animation.. simple and great!!! My younger son loves it... its short, like a bedtime story, you can turn this into a sort of 'story book' where the stories are short games!
Nothing broken here, except the moon... and at the end all fades to black an stays there (had to Alt+F4 to exit)!

Cheers!

43
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: May 17, 2017, 12:22:43 PM »
The IndieGala bundle is up and i'm proud to be there ;)



Sorry for the shameless promo here, but i'm doing this alone and don't have better ways.

44
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: April 17, 2017, 03:58:45 AM »
Hey guys, just wanted to share that moto RKD dash reached 7000 activations on STEAM! Thank you! Some cool surprises are coming soon for all owners of the game. Also keep an eye on IndieGala in the upcoming months ;)

45
PlayMaker Tutorials / Re: Introduccion al Playmaker (Spanish)
« on: March 29, 2017, 05:39:26 AM »
Buenazo, muchas gracias!

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