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Messages - escpodgames

Pages: [1] 2 3 ... 46
1
Feature Requests / Re: Array Get Random Weighted
« on: May 22, 2019, 12:55:30 AM »
Thank you so much!!! Works amazingly :)

2
Feature Requests / Connection control
« on: May 17, 2019, 02:56:55 PM »
I have been using a bunch of other node based tools over the past few weeks and have found a lot of them have the ability to control the connections between nodes. The most useful is being able to control how the connection flows from and around states.


For example you can click the connection in (Miro/Realtimeboards) and then move the little handle left or right to move the connection.

I realize this might be one for the really hard basket, but thought I'd bring it up as it would make Playmaker even better.

3
Feature Requests / Re: Array Get Random Weighted
« on: May 17, 2019, 02:46:48 PM »
Hehe, Thanks a ton Jean :)

4
Feature Requests / Re: Array Get Random Weighted
« on: May 06, 2019, 03:14:26 AM »
Bump

5
Pre-release Discussion / Re: Playmaker 2.0
« on: April 18, 2019, 04:53:27 AM »
I can't wait to see the Graph View grouping / New Graph View nodes (groups, colors, comments, controls...)

... assuming that is all going to make it in.

6
Feature Requests / Re: Array Get Random Weighted
« on: April 11, 2019, 11:49:13 PM »
Bump :)

7
Feature Requests / Array Get Random Weighted[SOLVED]
« on: March 21, 2019, 02:25:53 PM »
Hi,

I had an idea for a super useful action for both array maker and built in arrays.

A random Array action that has a curve to determine the weighting of the random.

For example if you had 5 items in the array but you want to randomly select more of the lower value items (if sorted by value) you could great a curve that favors the lower values.

Thoughts?

8
Playmaker Bug Reporting / In editor FSM variables tab issue
« on: February 27, 2019, 03:08:42 AM »
Hi,

I have recently been running into an issue where if you are in the FSM variables tab and you play the game in editor, keyboard inputs don't work. Switching to say the FSM state tab and hitting play results in the inputs working.

Note - I'm using the Get Key From String action to get the keyboard inputs

Not a big deal, just annoying/weird

9
Feature Requests / Re: Curve variable
« on: January 01, 2019, 09:31:40 PM »
Bump, would love this too

10
Feature Requests / Re: Editor Action Colors
« on: April 29, 2018, 08:09:14 PM »
@Alex Chouls - Grouping in the graph view!?!? any more info on how that would work (exciting!!)

11
Feature Requests / Re: State Groups
« on: March 18, 2018, 12:53:06 PM »
This is the one feature that would help the most with large projects and really hope it is being considered.

Any word on this being a future feature?

12
User Showcase / Re: Pirate Pop Mega Quiz - iOS and Android (FREE)
« on: January 24, 2018, 01:55:00 PM »
Thanks djaydino! Some good points about the gems, will add that to the next update :)
Loading times on Android have been the bane of my life for the last 3 months, Waited for Unity 2017.3 as it was meant to make loading of levels on Android faster, but no dice.

Thanks for the review :)

13
User Showcase / Re: Pirate Pop Mega Quiz - iOS Released
« on: January 23, 2018, 03:25:03 PM »

14
User Showcase / Re: Pirate Pop Mega Quiz - iOS Released
« on: October 23, 2017, 12:45:09 PM »
Thanks Jean, and thanks for all your help over the years :)

15
User Showcase / Re: Pirate Pop Mega Quiz - iOS Released
« on: October 22, 2017, 05:08:39 PM »
I sure am! Should be out end of November (gave iOS a grace period)

Also planning on adding multiplayer at some point.

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