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Messages - escpodgames

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646
PlayMaker Help / Re: ScreenPick distance issue
« on: March 19, 2013, 04:19:13 PM »
Good point! the distance works with MousePick but is still collider based hmmm .... I swear it wasen't last time I used it :S

Can anyone confirm I'm not going mad?

647
PlayMaker Help / Re: ScreenPick distance issue
« on: March 19, 2013, 01:46:10 PM »
Next issue - The screen pick only seems to work on colliders and not geometry ... is this also true?

648
Feature Requests / Re: fsm naming gui
« on: March 19, 2013, 01:43:33 PM »
I use it mainly to turn FSM's off to debug things and when you have heaps of FSM's on an object it can get hard to read.

649
Feature Requests / Re: fsm naming gui
« on: March 19, 2013, 01:15:50 PM »
I've often wished this also!!!

650
PlayMaker Help / ScreenPick distance issue [SOLVED]
« on: March 19, 2013, 03:43:14 AM »
Hey guys,

Been having an issue with the screenpick distance not working if the user clicks on the correct gameobject on the right layer but then clicks on the empty screen OR an object not of the layer, the distance stops updating from that point on.

Any thoughts? Is this working as intended?

Cheers
Andrew

651
iOS Help / Re: PROPER IOS CAMERA ORBIT W/FINGER DRAG
« on: March 18, 2013, 06:42:26 PM »
Yes, but I'd need to see how your current system works (screengrab the network)

652
iOS Help / Re: PROPER IOS CAMERA ORBIT W/FINGER DRAG
« on: March 16, 2013, 12:36:59 AM »
I created a camera a few months ago (back when my game had these controls) its wasen't too tricky. What I ended up doing was using the touch position and feed that to a curve which set the camera rotation acordingly. Remember to set the new camera rotation to what it is once the user removed their finger.

I would post an image of my FSM but it includes my camera system and would confuse you. Let me know how you get on, I could rebuild it for you, but I'd suggest trying to make it yourself as I learnt a lot from building stuff myself (im no coder)


653
Share New Actions / Re: A* pathfinding (stable 0v808)
« on: March 06, 2013, 05:51:49 PM »
The iOS errors are gone but there is a new one ... but ill post it in a few weeks so you can study :)

Thx for the amazing work.

654
Share New Actions / Re: A* pathfinding (stable 0v808)
« on: March 01, 2013, 05:17:30 PM »
Awesome! You're a legend Sven!!

655
Share New Actions / Re: A* pathfinding (stable 0v808)
« on: February 28, 2013, 06:10:37 PM »
Not being a coder, I cant help you much. I did find this forum thread which talks about - iOS requires #pragma strict for your scripts.

http://forum.unity3d.com/threads/120369-please-have-a-look-and-tell-me-what-seems-to-be-the-problem-here

656
Share New Actions / Re: A* pathfinding (stable 0v808)
« on: February 28, 2013, 01:09:23 PM »
Yeah just the three errors, all complaining about the same issue.

657
PlayMaker Help / Re: Playmaker support facebook?
« on: February 28, 2013, 12:36:52 AM »
Might have a look at creating actions myself, see how tricky it is.

Graphical Analysing playmaker port release !!!! that sounds very interesting ... I'm now very curious on what that is?!?!

658
PlayMaker Help / Re: Playmaker support facebook?
« on: February 27, 2013, 10:34:31 PM »
Hi Jean,

Is there any plans on creating actions for the Prime31 Plugin for Facebook/Twitter?

I'll defiantly be needing this for my game and I'm sure others will too.


660
Share New Actions / Re: A* pathfinding (stable 0v808)
« on: February 27, 2013, 02:55:04 PM »
Ok, Got it working in a new project, had playmaker, Astar, the playmaker actions and my game all good with no errors - until i switched to iOS platform :S
Now I get these errors and when I re open Unity, playmaker menu doesn't load:( .... so close to being back up and running.

Assets/PlayMaker/Actions/Addons/AStar/FsmPathfinding/helpers/FsmConverter.js(58,46): BCE0019: 'Value' is not a member of 'Object'.

Assets/PlayMaker/Actions/Addons/AStar/FsmPathfinding/helpers/FsmConverter.js(51,38): BCE0019: 'Value' is not a member of 'Object'.

Assets/PlayMaker/Actions/Addons/AStar/FsmPathfinding/helpers/FsmConverter.js(82,46): BCE0019: 'Value' is not a member of 'Object'.

Thoughts?

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