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Messages - pietwelve

Pages: [1] 2 3 ... 5
1
PlayMaker Help / Re: curve instead of math float operator
« on: January 23, 2020, 11:13:03 AM »
Hi Jean Thanks :-)
Yes !!!
I need the abscissa to be a slider value (not time) and the ordinate to be an other float variable.
The "sample Curve" Action is definitively what I need !
Thanks
Bye

2
PlayMaker Help / Re: Particle Set Property Min and max
« on: January 22, 2020, 09:44:38 PM »
Thanks Jean,
it goes so good :-)
Great !!!
bye

3
PlayMaker Help / Re: curve instead of math float operator
« on: January 21, 2020, 06:52:05 PM »
Hi,
"Tween Float" animates floats right ? I dont want to animate :-)
- What i do now :
slider -> float value -> several (Math) float add/multiply ... -> Set property
But i need a complexe math operation ... and using a curve would be so simple !
So what i'd like to do :
slider -> float value -> curve (math function) -> Set property

Is there an Action that can apply a curve (math function) to a float ?
Thank you :-)

4
PlayMaker Help / Re: set Material float : intensity (HDR)
« on: January 21, 2020, 05:46:21 PM »
Yes indeed :-)

5
PlayMaker Help / Re: Particle Set Property Min and max
« on: January 21, 2020, 05:22:55 PM »
Hi Jean,
Particle System/ First Module / Start Size (min)
would be great :-)
Bye
PS : screenshot attached

6
PlayMaker Help / Re: set Material float : intensity (HDR)
« on: January 20, 2020, 07:30:22 PM »
Thanks again djaydino,

I did not succed in setting up the Albedo (HDR) intensity even with "_EmissionPower" in the "set Material float " Action.
Instead i checked the Emission property and set its value with "_EmissionColor" as the name color.
Not exactly what i wanted but the job is done ok.

Not tested the "Set Material Property Block Float" (Ecosystem) yet
but i will asap :-)   Thanks for the interesting idear !

7
PlayMaker Help / Re: curve instead of math float operator
« on: January 20, 2020, 05:34:44 PM »
Tanks djaydino !
I will try that :-)

8
PlayMaker Help / set Material float : intensity (HDR) [SOLVED]
« on: January 18, 2020, 01:59:52 PM »
Hello,
I'd like to set the "intensity" Albedo HDR Color value of a  Particle/Stdrd Untity Shader.
Can't have a predictive result with the "Set Material HDR color" Action from the ecosystem.
So i'm trying the "set Material float " Action.
The action needs the "Named Float". Any idea what is the intensity "Named Float" ?
Don't see it in the shader properties.
Thanks  :-)

9
PlayMaker Help / curve instead of math float operator [SOLVED]
« on: January 17, 2020, 08:05:59 PM »
Hello,
I need a float coming from a [0; 1] slider value to go through a math function (a curve) in order to get a other float ranging from other min & max values with possibility of non linear interpolation (ease in / out ...).
So i'd like a kind of "float math from curve" Action.
I'm sure you all do that all the time ! How do you do that guys ?
Thanks a  lot
Please excuse my English ;-)
PS : for now I use a "float operator" and "float add" Action ...

10
PlayMaker Help / Re: Particle Set Property Min and max
« on: January 11, 2020, 05:18:43 PM »
Thanks for the advise :-)
I haven't found the right action but now i know about the ecosystem ;-)
Bye

11
PlayMaker Help / Re: Can't Name States
« on: January 09, 2020, 04:59:47 PM »
Yessss !!!
It works for me :-)
Thanks

12
PlayMaker Help / Can't Name States
« on: January 09, 2020, 02:04:11 PM »
Hello,
I can't type more than one letter in State Name field
or in "comment" Action field
after one letter the cursor moves elswhere.
I can rename Action though
I've reported this as a bug don't know if i did right ...
Have a nice day :-)

13
PlayMaker Help / Particle Set Property Min and max [SOLVED]
« on: January 09, 2020, 01:36:49 PM »
Hello,
each particle parameter can be "constant" or "random between two constants" or  curve ...
When "random between two constants" a parameter gets two field, a min and a max value.
Only the max value seems to be accessible from drop down property list in "Set Property" Action.
eg : "Start size" parameter with min and max value. "startSize" property in "Set Property" Action only links to max Start size parameter.
Is there a way to acces the min value ?
Thank you.
Please excuse my english ;-)

14
PlayMaker Help / Re: Onclic send event to NAMED fsm
« on: February 14, 2018, 04:40:00 PM »
Thanks djaydino, you're right ... in my new test it works ... I'm confused because on previous case it didn't...
If I find out what make it work or not , i will post here so others can benefit from the reading.

15
PlayMaker Help / Onclic send event to NAMED fsm
« on: February 14, 2018, 12:40:41 PM »
Hi,
I can send an Event to an FSM from the  OnClic() list of a Unity Button (PlaymakerFSM.SendEvent).
But it only works if the FSM has its default "FSM" name.
If it has a different name it no longer works.
Is there an easy solution (keeping my FSM name;-) ?
(attached screenshots)
Thanks
Have a nice day :-)

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