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PlayMaker Help / Re: Instanced objects won't send collision events
« on: July 18, 2018, 02:47:58 PM »
The answer for that is in Unity itself.
Your problem there is that you're trying to collide two kinematic rigidbodies.
A kinematic rigidbody will only colide with a non-kinematic Rigidbody collider.
Check the Collision action matrix at the bottom of that linked page.
https://docs.unity3d.com/Manual/CollidersOverview.html
That should give you a solution for your issue.
Your problem there is that you're trying to collide two kinematic rigidbodies.
A kinematic rigidbody will only colide with a non-kinematic Rigidbody collider.
Check the Collision action matrix at the bottom of that linked page.
https://docs.unity3d.com/Manual/CollidersOverview.html
That should give you a solution for your issue.
