Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - mikejkelley

Pages: 1 2 [3]
User Showcase / Yoshimi Vs. Face Punching Robots!
« on: December 26, 2012, 06:16:15 PM »
Hi everybody!

I thought I'd introduce myself and my game Yoshimi Vs. Face Punching Robots! Here's some of the art so far;

From some of the comments I've seen it seems 2DTK is the way to go when making sprite based games using playmaker. Any tutorials on this?

I've just discovered Playmaker and decided it's the way to go. So far, with just about 0 programming experience, I've been able to set up a scene where the player clicks where they want Yoshimi to dash to. To accomplish this I set up a bunch of invisible tile meshes and used mouse pick and move to actions. Soon I'll need to figure out how to restrict her movement in 4 directions and how to match the animation length to her movement. As lacking as my programming skills are, I expect to be a permanent resident of the help section. Visit me there, won't you? Thanks!

Action Requests / Zoom size of orthographic camera plz!
« on: December 24, 2012, 10:46:03 PM »
So that I can zoom in on my 2d character when the action gets intense!

To elaborate, currently when setting up an orthographic camera for a 2d game you specify the size instead of changing the z axis to determine how big ("close") your scene seems. If there was an action to gradiate a size change, it would be functionally equivalent to zooming in.

ie, ortho camera size starts out as 3, quickly "iterates" to 2.

If there's another way of accomplishing this that I don't know about, plz forgive, I'm noob here.

Pages: 1 2 [3]