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Messages - Omninorm

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31
PlayMaker Help / Re: Json Parsing Error on EcoSystem
« on: July 25, 2016, 02:58:10 PM »
Can also confirm, not working then when you keep on refreshing a few times you get the results.

32
General Discussion / Re: Interested in Playmaker - Few Q's
« on: January 05, 2013, 01:53:53 AM »
Thanks for the feedback.
I'll do a bit more research but i don't want to miss the special. ;)

33
General Discussion / Interested in Playmaker - Few Q's
« on: January 04, 2013, 04:17:07 AM »
Hi there.

I downloaded Unity 4? Free version.
I then saw Playmaker, uScript and another system that says they are Staste machines etc. At the new price point special I can actually afford it. :)

Playmaker to me seems the most user friendly / easier although the uScript stuff looks  like it could get more deep?
Not sure and as this is a Playmaker forum I guess thats a silly and unfounded observation.

Now for the Q's:

Does Playmaker work with the new Unity Free version?
1.) If I later buy Unity iOS / Android or Full pro... will the same Playmaker still work?

2.)Can I easily combine code and Playmaker?
- For instance on thought would be to have my walk and run code in a script but then use Playmaker to trigger a lift, then when the lift reaches the top, I would trigger an Event from the Animation part of unity that say calls an enemy to start walking, then I would use Playmaker to check the distance of the enemy from the player perhaps or let the enemy trigger a switch via Playmaker.

Do I understand the way Playmaker behaves correctly? (I've just gone through the first few video tutorials so might be missing a lot.)

3.) Where does Playmakers capabilities end. What can't it do.

Thanks!



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