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Messages - Doh

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PlayMaker Help / Re: Finding a child during runtime
« on: April 20, 2017, 08:56:32 AM »
I've only just discovered global events... oops. I think this may be where I need to look.

PlayMaker Help / Finding a child during runtime
« on: April 20, 2017, 08:47:08 AM »
Hey, I'm finding it difficult to find a solution to this.

I have a game object that takes on different child objects during runtime, though only ever one at a time. My issue is getting an FSM to check for the child object once it takes on the new parent.

So far I've only been able to get it to check for a child on start, this results in a negative response obviously as the child is not there yet.

Any pointers would be greatly appreciated!

That's brilliant, I'll grab those today and I'll come check out the slack channel next week.

Thank you for making these!

This will be extremely useful, thank you!

Does this work with the current Asset Store version of VRTK?

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