Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - ho young ryoo

Pages: [1] 2 3
Thank you. I'll look into it.

Android Help / Re: test joystick and error
« on: September 11, 2018, 08:05:46 AM »
I changed the version.
I do not know what the problem is.

Android Help / Re: test joystick and error
« on: September 11, 2018, 05:37:59 AM »
I use unity 2018.1.6f.
I get it EcosystemBrowser.
Maybe it's a version issue.

I am developing on Android.
I want to use the share that is provided by Android.
Messenger and so on..

like this game

I want to create a system to share game scores with friends and share games.
Playmaker basically has screenshots and sharing features.
I want to combine these two features to make it a feature for sharing with friends.
Is there any way?

Android Help / test joystick and error
« on: September 06, 2018, 08:08:21 PM »
I installed playmaker, joystick, and UGUI.
There is nothing else.
I did not do anything but I get the following error.

Assets/PlayMaker Custom Actions/Application/ApplicationOpenUrl.cs(27,20): error CS0619: `UnityEngine.Application.isWebPlayer' is obsolete: `This property is deprecated and will be removed in a future version of Unity, Webplayer support has been removed since Unity 5.4'

What is the problem?

Android Help / Mouse pick is not working.
« on: July 20, 2018, 12:53:55 AM »
I have a problem during development and I have a question.

If there UI on, I can handle mouse pick.
There is a problem that the box can not be selected when the UI is executed.

If you watch the video, you can understand the situation.

How can I solve it?

Android Help / Re: The scene is getting slower.
« on: December 11, 2017, 09:23:02 AM »
I think djaydino is right.
It does not seem to be a playmaker issue.
I can not find a way...

Android Help / The scene is getting slower.
« on: December 10, 2017, 10:58:02 AM »
The scene is getting slower as more and more playmakers handle it.
Is there a way to improve this?
It 's getting too hard to work.
The video is below.

Always, thank you very much.

I want to create a logic that will save a certain amount of time when there is no touch on the screen right now.
How can I configure it?
I can save time and save.but..
How can I create the logic when there is no touch on the screen?
Thank you every time.

Android Help / Re: How can i make camera like Calsh of Clans?
« on: October 04, 2017, 02:48:47 AM »

I decided to use something in the store without solving it inside the playmaker.!/content/30111

Please let me know if there's a better way.

Android Help / Re: Help my logic.
« on: September 29, 2017, 04:53:12 AM »
Hi,  Jean.
Thank you for your answer.
I have found a different solution in a few days.
I used Set Visibility By Tag.


Android Help / Help my logic.[SOLVED]
« on: September 25, 2017, 02:13:06 AM »
Hi again.
I ask another question today.

1. I have created a logic in which coins continue to be reproduced.
But it does not work out I don't know what is the problem.
What's wrong?
Below is my logic.

unity 2017.1.03f

Android Help / How can i make camera like Calsh of Clans?[SOLVED]
« on: September 23, 2017, 02:55:07 PM »
Hello. I'm preparing a new project.
And I have new issue.
I tried to make a camera that moves by touch.
I tried it for a week to create a camera with the ability to move to the drag, zoom in, and move only in the area using a touch of the screen like a Clash of Clans.
I studied "touch event" but I still can not find a way.

And I tried, "Drag Camera" but it's not work what I want.
It was very hard to move camera.

And I found something in Unity Asset but it does not work.(something error)!/content/14489

If you have any good idea, please share it.

Pages: [1] 2 3