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Messages - ch1ky3n

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Did you by any chance use playerprefs in your fsm ?
Have you take a look at the global variables ?
Everything will be easier if you post an SS.
I’m curious on what global variables that you’ve created ?
You could debug log, toggle breakpoints on the state and track the number changes and which variables the clones retireved from

PlayMaker Bug Reporting / Losing input Focus
« on: November 26, 2018, 06:39:08 AM »
I'm pretty sure it already posted couple years ago, and it is back after awhile
it only happens during editing. It is fine during Playmore

Thank you

Playmaker ver 1.9
Unity Ver. 2018.2.17f1

PlayMaker Bug Reporting / Re: Randomize Bug
« on: August 01, 2018, 04:21:14 PM »
I believe it is Randomize int
The “No Repeat” box is checked by default and could cause unity to freeze when the difference between min value and max value is 1
Min 3
Max 4

PlayMaker Bug Reporting / Randomize Bug[SOLVED]
« on: July 30, 2018, 10:41:53 AM »
Hey All,

I encountered a small problem while updating the PMaker to the latest version. It is the new randomize action that features No Repeat. By default, it is ON/checked. While my state took variables of min and max from my database, there is a case where the min and the max difference is only 1 (Min 3 and Max 4). This will cause a bug and cost Unity to freeze. I wonder if this is a good report for you guys!

Thank You

User Showcase / What Are You Stupid (Demo)
« on: March 02, 2018, 08:17:36 PM »
A humble attempt at "quiz" genre and try to make it more interesting.

Demo Available on

Follow us on Twitter

User Showcase / Re: Hellscreen Retro 90s FPS Kickstarter launch
« on: February 27, 2018, 08:40:59 PM »
Look Awesome man !
All for the best !

PlayMaker Help / Re: issue with rotating/moving platforms
« on: February 27, 2018, 12:50:25 PM »
Is it on 2d ?
if so, Have you freeze the Z ?

PlayMaker Help / Re: Camera Fade In & Fade Out
« on: February 27, 2018, 11:00:02 AM »
could you please send us a screenshot of ur fsm ?

Action Requests / Re: Detect whether the apps is in fullscreen or not
« on: February 27, 2018, 08:43:41 AM »
Wow Jean, you are A-W-E-S-O-M-E

Action Requests / Detect whether the apps is in fullscreen or not [SOLVED]
« on: February 26, 2018, 09:43:16 PM »
is it possible to have an action to detect whether the game is currently running in full screen or windows mode ?

PlayMaker Help / Re: How to make a transition based on a value?
« on: February 24, 2018, 03:50:45 AM »
You can use "Camera Fade Out" and "Camera Fade In"

I assume it is like an rpg game, when you contact with the enemies, you will trigger a battle state.
About the load scene, is it additive or single?
and about the enemy why don't you try to use "Destroy object" action ?

PlayMaker Help / Re: Need Help for Timer
« on: November 05, 2017, 12:42:59 PM »
i sent you a private msg

plz check sir

PlayMaker Help / Re: Need Help for Timer
« on: November 05, 2017, 08:37:23 AM »
Yeah it still display it sometime, but based on your explanation, it should be no problem to continue using it right ?

can i rely this fsm to make a stopwatch for example ?
i guess it should never display my stopwatch as infinity right ?

Thank You sooo much for answering

PlayMaker Help / Need Help for Timer <Solved>
« on: November 05, 2017, 01:29:37 AM »
Hi Guys,

I'm new to playmaker and i'm attempt to create FSM that can give me a variable of FPS, Second and millisecond.
It works !, but sometimes if i look at the inspector during the play, the variables could change into weird numbers for a split second  such as: FPS shows infinty or 120 fps (it is so fast that i could barely catch the screenshot)
i wonder what is leaking ...
i hope someone could tell me what to do

Thank You

PS: I attached the screenshots of my doings

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