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Messages - heavygunner

Pages: 1 ... 7 8 [9]
121
Playmaker Help / Re: How do you move towards a vector position using force?
« on: September 16, 2018, 05:10:16 PM »
Maybe with iTween Move To with Setting time ?

122
Playmaker Help / Re: Weapon Spread, how to?
« on: September 16, 2018, 04:33:56 PM »
Hi Frank !

Sorry for offtopic.

I also learning Playmaker. Do you follow any course or tutorial series about this FPS ?

Thanks

123
Playmaker Help / Creating Endless Road with Playmaker
« on: September 16, 2018, 04:32:42 PM »
Hi !

I finally able to create an STRAIGHT endless road by repeating the qube tiles in a loop.

But, How to make an Endless Road like this with curves?
Please watch this video. Watch minimum 30 seconds to get the point.
https://www.youtube.com/watch?v=YkLtVUnKffc

I couldn't figure out the logic. Just give me basic hint, I will dig and research more.

Thanks  8)

124
Playmaker Help / Re: rigidbody stopped moving
« on: September 10, 2018, 12:05:03 PM »
Hi,

 your 6th barrel not moving is really weird...


also, to replicate Donkey King barrel, plain physics will not be enough, you will need to adjust the barrel speed and direction as it hits or leave a platform.

-- when it leaves a platform, give it a push down in force using acceleration or velocity ( not force) so that it goes down quicker.

-- when it touches the new platform, give it a push on the direction is should roll, so that it doesn't keep on rolling with its momentum in the wrong direction.

-- also play with mass and physics material to have it rebound slightly when it fall onto a new platform.

then, you'll be closed to the DK's barrel behavior.


Bye,

 Jean

Yay !
Just completed my Donkey Kong :D
BTW, How to set friction details via PlayMaker?

Will start to work on Mario Prototype next :)

125
Playmaker Help / Re: Loop count exceeded maximum...
« on: September 09, 2018, 03:18:21 PM »
I answer to myself:
Yah ! That is common when we are in learning mode.
I also posted some threads and deleted later after found solution.

Good luck !  8)

126
Playmaker Help / Re: Loop count exceeded maximum...
« on: September 09, 2018, 03:49:56 AM »
In my case, Movement and Jump FSm should be disabled when player collided with enemy. FSM worked, but I also got same error as you. That can be fixed by adding new state with NEXT FRAME EVENT action.

More : https://www.youtube.com/watch?v=09W5KR0WGLY

127
Playmaker Help / rigidbody stopped moving[SOLVED]
« on: September 08, 2018, 03:14:20 PM »
Hi !

I am new. Learning Playmaker.
Created a Donkey Kong prototype.

I am facing Issue on Barrel Spawn Mechanism.

I set a trigger collider. Once barrel triggered that, new barrel will spawn on spawn point.

Suddenly, 6th barrel spawned is not moving.  Also barrel also rolling damn slow. How to increase the speed?

Pls check video. Play x2 speed.  https://youtu.be/3FrL64MhIdk

Thank You

128
Playmaker Help / Re: Crossy Road Movement Issue
« on: September 07, 2018, 07:16:54 AM »
i see that your set rotations are done in WorldSpace while the addforce is done in self.
maybe you should consider putting some consistency inbetween both things.

Instructor's demo video showing perfect gameplay, but not his project. I tried as you said, not working. Looks like I have to learn again :) Thank you for the help  :)

It's only off on the first time right? I'd try adding a "next frame event" action on your set rotation states, so it only moves on the next frame

Yay ! It is worked. Thank you very much.  8)

129
Playmaker Help / [SOLVED] Crossy Road Movement Issue
« on: September 06, 2018, 04:21:35 PM »
Hi !

Again, Following a Skillshare course.

When I pressed W, It's fine.

1st : I press W. Player will hop forward. (Default Position is 180'o looking forward)
2nd : I press S. Player should be rotated to 0' degree and go back.

But, when I press S, player is moving front while rotating to 0'degree. Pls watch the video.

Screen Record of Issue : https://youtu.be/OpZJCtzRB0Q
Project File (4 MB w/out PlayMaker ) : https://drive.google.com/open?id=1cOaxKuSy9sVWuRfJhDmMu9U6aCLWQ2st

I attached the project file . Open scene called completed game , if u want to test.

130
Playmaker Help / Re: Object not moving after adding rigidbody
« on: September 04, 2018, 05:19:29 AM »
Yay !

I added Set Velocity to Parent Empty Object. It's working like a champ  8)

Thank you  :-*

131
Playmaker Help / Re: Object not moving after adding rigidbody
« on: September 04, 2018, 04:49:01 AM »
Hi.
It is because rigidbody uses physics and overrides the itween move

You can use for example 'Set Velocity' (every frame)
And you might want to make a parent (cube or capsule) and place the rigidbody there.
You can disable the mesh to make it invisible.
Then also do some constrains on the rotation so it wont roll over.
Then drop in your 'ground enemy'
and do the movement on the parent.

Parenting is a very common thing with character (and other things) as it give a lot more freedom of what to do with them.

What course you where following?

1. Don't get where to add Velocity thing

2. I tried many thing, nothing worked well.

3. I added empty game object and added rigidbody to it. And made it as parent. it worked. But, not working perfectly.

Screen capture : https://youtu.be/l1aJZoKl7PI

I am following this Playmaker course >> http://jonathan-oduffy.thinkific.com/courses/playmaker-101-the-complete-course

132
Playmaker Help / [SOLVED] Object not moving after adding rigidbody
« on: September 03, 2018, 05:51:16 PM »
Hi !

Object should move left. Once it hit, It should move right. Again, once hit, Ift will move left.

It is working perfect. But, after added rigidbody, Object not moving after hit ground.

I am following a PlayMaker course. I followed everything, but I don't know why this happening :(

Issue Screen capture >> https://youtu.be/rm2uEoOBuos  :o

133
Playmaker Help / Re: Change light color on trigger
« on: September 03, 2018, 01:47:53 PM »
Hi,

To change color, use the action "Set Light Color" have you tried it?
To turn off/on light, you can use "Set Light Intensity" and set it to 0 or disable the light gameobject itself using "Activate GameObject"

Let me know how it goes :)

 Bye,

 Jean
Yay !  8)
I did it :D

Thank you :)

134
Playmaker Help / [SOLVED] Change light color on trigger
« on: September 02, 2018, 01:29:18 PM »
Hi,

Learning PlayMaker.
I can able to Turn on / off light on Trigger.
How can I change color of light upon trigger?
I searched, couldn't find answer



Thanks  8)

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