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Topics - bnd10706

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PlayMaker Help / Before I buy Question
« on: September 12, 2019, 11:25:12 AM »
I am looking for an easy way to do this, since I cant figure it out, as I am new to Unity and C#.

I am building a game in unity with 2d and 2d animations.

Can playmaker handle 2d animations and change them for an NPC?

I have an AI built that a NPC is randomly walking around. But the animations do not actually work, its just a sprite.

I cant figure out how to reference the movement change, and I was hoping this is something that Playmaker could do.

SO if the AI tells the NPC to move up, it shows the walking up animation.

Since this is random, I cant figure it out. Normally with player controller its easy because your pushing the button and can call it on the button push.

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