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Messages - Alex Chouls

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It's in beta now. PM me if you would like access to the beta - it also helps us the more people test the beta before release!

Thanks, that's useful. The next patch is in beta now. It has some performance improvements.

What versions of PlayMaker and Unity are you using?

I just tried it here and it looks like there's a problem with the Welcome Window, but manually importing Assets\PlayMaker\Editor\Install\PlaymakerStudent.1.9.1.unitypackage worked.

You can double click the file to import it with the project open.

So first you import the package from the downloaded zip file.
Then manually import the install package (instead of using the Welcome Window).

I'll look into the problem with the Student Version Welcome Window and upload a fixed version asap.

Use: Main Menu > Assets > Import Package > Custom Package... and select the .unitypackage.

You shouldn't manually unarchive unitypackages.
More installation notes here:

I think there may be a problem with the Student version installer.
For now, try manually importing the package in Playmaker/Editor/Install while I investigate...

Known PlayMaker Issues / Re: Issues using playmaker for first time
« on: January 22, 2021, 08:35:49 AM »
Normally the Welcome Screen would open with the option to Install PlayMaker. Maybe because you had errors it didn't open.

You can open the Welcome Screen from the PlayMaker menu and install from there:

Or like djaydino said you can import the package from Playmaker/Editor/Install, but it's a good habit to use the Welcome Window since you can run a Pre-Update check, see update notes etc.

Thanks, this will be fixed in the next update!

System events don't currently see TextMeshPro components, but we're working on a solution to auto-detect them.

You can import the attached unitypackage for experimental support of TextMeshPro Dropdowns. NOTE: It will throw errors in a project that doesn't have TextMeshPro installed!

Known PlayMaker Issues / Re: Issues using playmaker for first time
« on: January 21, 2021, 07:49:00 AM »
What version of Unity are you using?
Is it a new project? Or are you importing into an existing project?

That error log doesn't seem to have any PlayMaker errors in it... it seems to be about the unity timeline package

Have you restarted Unity?

I've seen similar problems fixed in Unity by quitting unity and deleting: <Path To My Project>/Library/PackageCache

BACKUP your project first if it's not a new project!

Are you on mac or pc?

PlayMaker Bug Reporting / Re: Serialization issues? (v1.9.1.f7)
« on: January 20, 2021, 10:41:14 AM »
Hi, I'll investigate and try to repro here.

The more common workflow in 2018.3+ is to edit the prefab in prefab mode, then changes automatically propagate to instances. Editing instances and applying changes to the prefab is the older workflow, so might not have been tested as much. I will try to repro the issues here...

PlayMaker Bug Reporting / Re: Input actions break FSM logic (v1.9.1.f7)
« on: January 19, 2021, 08:47:19 PM »
Thanks! This should be fixed in the latest 1.9.1.p1 beta download.

I plan to release the patch asap, but if you have a chance to download the beta to test it, that would be fantastic!

I uploaded a 1.9.1.p1 build to the beta group for testing.
It should fix this issue!

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