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Messages - MrMitch

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121
PlayMaker Help / [SOLVED]Timer Problem
« on: May 11, 2012, 05:42:29 PM »
Ok so over the past week i've been trying to solve a problem with a timer.

The timer simply counts upwards from level load and then when a trigger is entered the time taken to touch the trigger is shown.

My problem is that i have the same timer set up in two scenes and it functions as it should but any of my new scenes or even projects  it doesn't function, for some weird reason it no longer stops the timer when the trigger is entered.

I have spent a couple of days trying different things with unity+playmaker and ensuring that this problem is not steming from my computer itself as i have tested both the project i'm working with and new projects on another computer and i even today wiped that computers harddrive, started nice and fresh and the timer issue still occurs.

So i've no idea what else to do, any thoughts?

122
PlayMaker Help / Re: Final Builds
« on: May 03, 2012, 10:38:14 AM »
Thanks, turns out i'm using (23339), also had two emails from you guys since i last checked my mail :P

123
PlayMaker Help / Re: Final Builds
« on: May 03, 2012, 10:26:02 AM »
How do i view the build number in the ()?

124
PlayMaker Help / Re: Final Builds
« on: May 02, 2012, 06:30:22 PM »
I'm using what i think is a final version from the email link i was given when i bought playmaker through the website

125
PlayMaker Help / Re: Final Builds
« on: May 02, 2012, 04:32:57 PM »
I'm using 1.3.3 and still getting the problem although i can work around the problem by using Filter by Distance.

126
PlayMaker Help / Re: How do you make a timer stop?
« on: May 02, 2012, 12:24:49 PM »
Thank you, it works just as i wanted, the Time Handler state not being apart of the process makes sense now but i thought the timer part would be more complicated but i think i understand what's going on 'behind the scenes' now

Now it's time to expand, thanks again :)

127
PlayMaker Help / Re: How do you make a timer stop?
« on: May 02, 2012, 10:37:20 AM »
So after a few days of trying different things out and getting confused i'm here to ask for some help, i basically need this explained to me as i just can't seem to grasp the logic behind it >.<

Ok so what i'm trying to achieve is to have a timer count upwards from level load, once the player enters a trigger at the end of the level, have the timer stop and display the time it took them to reach the end <-- i already wrote this in my original post but i just wanted to make it clear.

In the first picture the 'global' variable is taken from the timer FSM attached to my main GUI Text, i have set up a second GUI Text to display the time when the trigger is entered.

Any help would be greatly apprecaited.

128
PlayMaker Help / Re: How do you make a timer stop?
« on: April 26, 2012, 11:33:39 AM »
I've been busy over the past couple of weeks and have finally managed to get a chance to start working on playmaker again.

Thanks for the replies, from the quick look i've had this should point me in the direction, just gotta figure out how to set it up :)

I will reply back with how i get on or if i get stuck :P

129
PlayMaker Help / Re: How to Update PlayMaker?
« on: April 10, 2012, 04:50:31 AM »
I bought it through the hutonggames website rather than the asset store and i was sent a personal email link that allows me to download the latest version, perhaps you were sent something similar?

130
PlayMaker Help / Re: How do you make a timer stop?
« on: April 09, 2012, 07:20:28 AM »
I was fortunate enough to be part of the playmaker beta and i must say it has doubled in size since then which is very nice to see and makes me feel even more positive about my investment :) Although it has been months since i last worked with unity or playmaker.

I watched through the first 9 tutorials on youtube and will most likely watch the rest while i wait for a reply and try my best to figure it out, so far i've managed to get myself as far as setting up a trigger event as seen in the attachment. From here i'm unsure how to continue as from my research months ago i remember that there is no real way to stop the type of timer i'm trying to set up and that you have to capture the time displayed at the desired moment i could be wrong and perhaps misread.

131
PlayMaker Help / [SOLVED]How do you make a timer stop?
« on: April 05, 2012, 05:32:26 PM »
Hi

I'm trying to figure out a way to make a timer stop when an object enters a trigger and then display the time that it has been stopped at on perhaps a GUI.

I have attached a picture of how my timer is set up but i'm not sure how to approach the rest.

Any help would be greatly appreciated :)

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