playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - inyourbus

Pages: 1 2 [3]
31
PlayMaker Help / Re: Raycast from position not working
« on: April 18, 2015, 05:53:40 AM »
Heres a video of it not working.

http://take.ms/Nym1g

32
PlayMaker Help / Raycast from position not working
« on: April 18, 2015, 05:39:12 AM »
When i try to change the From position in Raycast it fails to change position.

Why is this?

Unity 5.0.1 and the latest version of Playmaker, is anyone else having this issue?

33
Share New Actions / Re: Rewired (polling) Actions
« on: April 17, 2015, 02:20:18 PM »
@loglady

can you give me a little more guidance please?

34
Share New Actions / Re: Rewired (polling) Actions
« on: April 17, 2015, 10:46:42 AM »
How do you use these actions to detect if axis are used?

I guess I'm missing some fundamental workflow here, but if someone could point out how to make use of them I would be most grateful.

35
PlayMaker Help / Re: Playmaker and Rewired
« on: April 17, 2015, 10:32:56 AM »
It would be brilliant to see Playmaker support the Rewired asset.

36
PlayMaker Help / Playmaker and Rewired
« on: December 03, 2014, 10:23:18 AM »
Does Playmaker get button/get axis work with the Rewired plugin on the Asset store?

37
PlayMaker Help / Re: Rigid body centre of mass
« on: October 23, 2014, 07:27:16 AM »
Thank you for the reply.

I will get back to work on it.

38
PlayMaker Help / Rigid body centre of mass [SOLVED]
« on: October 23, 2014, 06:20:37 AM »
Is there a way to change the centre of mass on a Rigidbody/Rigidbody2D without using a script?

39
PlayMaker Help / GUI Layout Overlaping.
« on: October 21, 2014, 07:08:16 AM »
I have done quite a few games with GUI Layout. No issues.

Then all of a sudden I made a whole UI without building a test.

Everything worked 100% perfect in Playmode but when i built the game the next morning to test, the GUI would overlap, what I mean is, when i went to a new state on click the last states GUI would not disappear.

Any idea what I did wrong.

I have checked I am closing the GUI Layouts with Begin and End.

40
Pre-release Discussion / Re: BOLT networking
« on: October 20, 2014, 09:33:51 AM »
Sorry to hear about his personal issues.

I will take a closer look into their forums. Thanks for getting back to me.

41
PlayMaker Help / Re: Gui Overlapping!
« on: October 19, 2014, 10:04:44 AM »
Sorry to dig up an old topic. I have just ran into this issue. But all my GUI is in one FSM. "Main Menu"

But when you advance to the next state in the FSM, the previous states GUI fails to disappear. Also this only happens in Builds. When using uninty play mode the issue is not there. (I worked on a GUI in playmode only to get to where i am now)

I never seemed to have this issue before. But its completely stopped me in my tracks.

I am using GUI Layout, and have checked to make sure I am opening and closing the right way on each one gui element.

Pulling my hair out trying to get Photon to work using the GUI.

Followed the tutorial as best as I can from the documentation.

One more thing, when i try to import the photon demo files, No Playmaker actions/scripts/nothing is loaded in except for the scene objects. That happens on both of the demos. Any clue what I'm doing wrong here?


42
Pre-release Discussion / Re: BOLT networking
« on: October 18, 2014, 03:07:00 PM »
I did read his post about that. Just wonder what your takes were on it.

43
Pre-release Discussion / BOLT networking
« on: October 18, 2014, 10:54:25 AM »
Will there be any plans/release dates for Bolt Networking integration with playmaker?

http://www.boltengine.com

Pages: 1 2 [3]