playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - miguelfanclub

Pages: [1] 2 3 ... 11
1
Its just a refresh thing on the hierachy window, the action logic itself gets done properly.

3
This is really scary.

Prefab I apply:

When I drag to the scene the applied prefab:

Get Fsm Bool changes magically "LEVEL INFO" for "lifebar"


4
PlayMaker Help / Re: How to solve this math problem ? (Idle Game)
« on: September 25, 2019, 12:37:16 PM »
Normally, floor returns the largest integer less than or equal to a given number.

https://docs.unity3d.com/ScriptReference/Mathf.Floor.html

5
PlayMaker Help / Auto Convert is not showing up
« on: September 11, 2019, 10:53:58 AM »
Im on Unity 209.2.2f1 and i cant see the auto convert panel so i dont have to add an action to do so. Has this feature been removed?

Im on latest PM 1.9.0.p18

6
PlayMaker Help / Re: How do I control particles??
« on: September 11, 2019, 10:51:45 AM »
As far as i know you can only start and stop a particle system.

Would we cool if the team add native tweens (PM2.0) to at least main particle vars.

7
PlayMaker Help / UI Input Field Get Text[SOLVED]
« on: September 03, 2019, 12:06:33 PM »
Is there same action but bit TextMesh?

8
PlayMaker Help / Re: A lot of Send Events with Event Data
« on: July 19, 2019, 03:51:25 AM »
"Get event sent by" is also inconsistent.

For me, this is one of my biggest issues with Playmaker. I always "hardcode" the one who is sending ("Hey its me who is calling you") so the receptor can do a callback to him back to continue once he is finished.



9
Pre-release Discussion / Re: Playmaker 2.0
« on: July 16, 2019, 04:09:16 AM »
Sounds good Jean, as long you guys dont stop it.

10
Pre-release Discussion / Re: Playmaker 2.0
« on: July 15, 2019, 07:26:46 AM »
Any news on this?

11
Maybe a playmaker downside and nothing to do.
I never work with more than one (max 2) FSM in the same game object.
Its SUPER tedious.

12
PlayMaker Bug Reporting / Re: Bug: Bool Changed doesn't fire event.
« on: June 29, 2019, 11:35:47 AM »
Same here

bump

13
Not related to the inspector issue but in my project, not showing scene view as well as not showing playmaker editor window, makes the game to be +15 fps in game while playing.

14
Quote
Problem solved, turns out the action is working properly without the added code, however there is currently a display bug in Unity that doesn't show the update of the Array in the variables tab.

Thanks again Alex.

Problem solved how? The action is not working for me. Is not deleting the array when I iterate through all of it.

15
Better you guys continue here, so we all can see whats going on.

Pages: [1] 2 3 ... 11