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Messages - marcos

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PlayMaker Help / Re: Move objects on screen axes
« on: April 12, 2011, 09:52:30 AM »
Hi Jean,

The second one is what I'm after, though I don't want the object to follow the screen rotations itself like an interface item might (I don't think that you implied this, but just making sure). It would be an object floating in 3d space that ignores the depth from the camera when being moved around with drags or touch gestures.

I've attached an image (that I hope will work) that hopefully explains everything.

Thanks again.

PlayMaker Help / Move objects on screen axes
« on: April 12, 2011, 08:13:05 AM »
Hey everyone,
Just wondering how I would go about accomplishing the following:

I want to make an object move on the screen's current x and y axes with the mouse (or iOS touch) when the mouse clicks and drags (or touches and swipes).
So for example if the camera were perfectly front on, it would move on the world x and y axes, if the camera were pointing perfectly from the side it would be y and z; and if the camera were from an angle it would be a mixture of all three, but remaining 'flat' (as it were) with the screen's point of view.

Please let me know if what I just wrote made no sense at all and I'll try to clarify,
many thanks in advance.

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