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Messages - craigz

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Share New Actions / Re: Textmesh Pro Playmaker Actions (free)
« on: April 28, 2020, 09:06:49 AM »
Friendly bump on the TMP actions on ecosystem :D (and hopefully to not have this strange issue again, happened today when downloading a github project) ><

Action Requests / Re: Mouse Look issue[SOLVED]
« on: April 21, 2020, 11:57:54 PM »
Ahhh! I hadn't looked through him sample but I had imported the action. Okay so you still have to manually add the offset. Got it! I was originally thinking along your train of thought like 'why couldnt it just take the rotation of the game object initially??' 🤦‍♂️

Thank you! :D

Thanks for sharing this Digitom, I've actually found myself needing something quite like this to match my physics interaction when having lots of stacked states instead of all on one 💪

For myself and others, are your current actions the 3D versions of basically this? :D

Share New Actions / Re: Arcing Projectiles To Target Position
« on: April 21, 2020, 03:11:15 PM »
This is excellent rongconcrx! Thank your for sharing :D


Action Requests / Re: Mouse Look issue[SOLVED]
« on: April 21, 2020, 09:30:51 AM »
Megmaltese! :D

I literally JUST discovered this issue now that you're explaining about the rotation. 100% true! Enters state and suddenly my character is looking up in a random direction lol

How did you end up fixing this?? (if you did)

Thank you for even trying to word this problem :P


Share New Actions / Re: Set Game Object as Viewport label...
« on: March 26, 2020, 12:01:25 AM »
Just wanted to hop in here real quick and mention this action isn't popping up on the latest version of Ecosystem 🤷‍♂️

Share New Actions / Re: Magic Leap controller input integration
« on: January 09, 2020, 04:56:04 PM »
Oh my gosh yessss! :D thank you for sharing Souliloquy! :D

Share New Actions / Re: Textmesh Pro Playmaker Actions (free)
« on: December 01, 2019, 02:07:23 PM »
Woohoo to having them on ecosystem! :D

Hopefully in a combined package instead of separately yes? 🙏 ;)

Sounds good, thanks Eric and good notes djaydino, always some weird stuff with that. The ghost states sounds horrible though... 😵

Agreed, I'm also still having this issue and have instead just not been using them (not great solution because of how useful they are...) though I am on 1.9.p19


Share New Actions / Re: Textmesh Pro Playmaker Actions (free)
« on: November 26, 2019, 10:51:18 PM »
Hmm... yeah its really odd :/ I can't imagine anything thats happening with collaborate though, as even it's backend export relies on git... but who knows!

Here's some reference images if its helpful 🤷‍♂️

Share New Actions / Re: Textmesh Pro Playmaker Actions (free)
« on: November 21, 2019, 12:31:19 PM »
Hi Eric!

I hope you're doing well :) I just wanted to flag a strange issue that happened recently with these. Usually I just download the .zip from github and extract to my projects (which are usually using collaborate). But recently we migrated a project from Collaborate to GitHub and when we did, all these actions were kicking out errors of "unexpected characters" with many of them suddenly be in a different language 😳 all I had to do was remove the folder and re-extract a fresh version to it. But I wanted to let you know incase you had any ideas of why this would be the case 🤷‍♂️

Thanks for all the amazing actions, I can't tell you how helpful they've been :)


Action Requests / Re: Create Folder (directory Folder - external)[SOLVED]
« on: November 11, 2019, 10:30:07 AM »
Thanks for keeping up on this autumnboy 😅 I saw you on the other thread and was just checking in on this today 🤦‍♂️


Share New Actions / Re: Post Processing V2 Full Integration
« on: November 02, 2019, 09:07:24 PM »
These make their way onto the Ecosystem yet? :D

Share New Actions / Re: Playmaker + Scriptable Objects = Win
« on: October 16, 2019, 08:55:14 PM »
Thanks for making this! :D

They're SO cool! Hard to believe there's no comments on here 🤦‍♂️



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