playMaker

Recent Posts

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1
PlayMaker Help / Re: Throwing object
« Last post by TrueSoSense on Today at 03:07:23 PM »
I found a tutorial on youtube...
It may be helpful.
2
PlayMaker Help / Set turning animations
« Last post by TrueSoSense on Today at 03:02:12 PM »
Hello, i want to animate my rootmotion character when he rotates... I tried to get a value from Atan/Atan2, Angular velocity. But none of these worked...
Can anyone help ?
3
General Discussion / Re: Sell Project made with playmaker
« Last post by djaydino on Today at 02:07:50 PM »
Hi.
its not allowed to include playmaker nor any other 3rd party asset (from the Asset store) that are within the project.

when you export, disable 'Include Dependencies'
If you used custom actions you might want to include those, or mention to the buyer.
Also mention that they need to install Playmaker before importing the asset
4
General Discussion / Sell Project made with playmaker
« Last post by 7studiodev on Today at 11:54:17 AM »
Beginner help with playmaker

what i need to do if i  make a game with playmaker and sell it on assetstore? Do i need to ship playmaker with it or do i have to only export my work.
5
PlayMaker Help / Re: How to access "Invert" in the Input Manager
« Last post by djaydino on Today at 08:23:10 AM »
Hi.
You can't change the axis bool @ runtime (a unity limitation, not Playmaker)

What you can do is when you get the axis value, do a float multiplier and multiply by -1

If you can afford purchasing Rewired asset i highly recommend using Rewired
6
PlayMaker Help / Re: How to access "Invert" in the Input Manager
« Last post by SawyerK on January 22, 2022, 02:00:06 PM »
I guess its not possible with Playmaker xD
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PlayMaker Help / Re: Are there any plans for Photon Fusion support?
« Last post by djaydino on January 22, 2022, 10:52:26 AM »
Hi,
It best to ask photon, i believe they hired jean for pun 2 before.
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PlayMaker Help / Are there any plans for Photon Fusion support?
« Last post by paradiseprime on January 22, 2022, 06:57:02 AM »
Pun 2 is great for rooms but not so great for larger scale games whereas Fusion is marketed towards such. Apparently its as easy to use and performs far better.
9
Work In Progress... / Re: Mobile Mecha War Game
« Last post by andyandyandy on January 21, 2022, 11:33:14 AM »
Hi.
It looks very impressive.

You might want to consider to have a version for pc/mac as well (epic games/steam).
Many pc players like this type of games.
Very nice, this is a lot of effort.

Thank you both. I wouldn't even be this far with the game if it haven't been for playmaker. I'm currently building this on android build, as I understand, pc and android build isn't that much difference so converting it to pc won't be that difficult. 
10
PlayMaker Help / Re: Store float add result in a new variable
« Last post by TrueSoSense on January 21, 2022, 10:52:17 AM »
Thanks ! I will use float operator.
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