playMaker

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1
PlayMaker Help / Deeper documentation?
« Last post by nRedux on Today at 01:19:02 AM »
I have interest in some documentation on the API which is missing.  The API reference here: https://hutonggames.fogbugz.com/default.asp?W127 is inadequate for my needs. There is a lot of exposed interface which isn't documented. Is there a more complete documentation of the API somewhere?

I understand the package is intended for people who don't want to do scripting but I am interested in having all the knowledge I can on how things function.

Thanks!
2
I will send you link in message. please give me a mins , video still pending.
3
sigh... no it does not work. I have try it many way.. you can take a look at the video.
- I installed playmaker without GuiElement folder/ then run it - failed
- I Deleted folder with Gui/ GuiElement / GuiLayout folders / then run it - failed

I just upload the video so quality might be low and give it 10 mins, quality can be set to 1080.

I do not know what is tight to GuiElement actions exit in Actions browser. Even-though i delete the action in folder and still coming up with error in Xcode.

4
PlayMaker Help / Re: Does PlayerPrefs work for Nintendo Switch?
« Last post by daniellogin on Today at 12:18:00 AM »
Nintendo will give developers a special version of Unity to work for their platform...
Wow... I did not see that one coming.

Quote
either you find a nintendo developer that is willing to break the silence, taking the risk to be kicked out of the platform... and let you know if yes or no playerprefs are supported, or you will find out only after you have been approved
I can't believe it. Insane indeed. I'm just blown away by how secret it all is.

But thank you for at least informing me of this side of things so I don't waste my time continuing to search for the info.
5
PlayMaker Help / Re: Set scene object as a child to instantiated prefab?
« Last post by jeanfabre on July 06, 2020, 11:31:33 PM »
Hi,

 I think it's because you try to alter the actual prefab and not an instance of it.

 Make sure you clone the prefab using instantiate and that you then work with that clone.

Bye,

 Jean
6
Hi,

It looks to me that you don't have the latest version or that you need to clean that folder.

- delete the net.fabrejean folder completly.
- reimport the latest version of the ecosystem

let me know if the problem is still here.

 Bye,

 Jean
7
PlayMaker Help / Re: Float Remap[SOLVED]
« Last post by jeanfabre on July 06, 2020, 11:24:58 PM »
:)

 I know the feeling, don't do that, it's better to work in sane volume and hours then push it to the limit and burn out.

So you want to remap a float ranging from [-90,90] to [0,100]

Base start is -90
Base end it 90
Target start is 0
Target end is 100.

Let me know how it goes.

 Bye,

 Jean
8
PlayMaker Help / Re: Does PlayerPrefs work for Nintendo Switch?
« Last post by jeanfabre on July 06, 2020, 11:21:17 PM »
Hi,

 It's difficult to say because nintendo rules are very stricts and only developers that are allowed to deploy for nintendo have access to these details, since Nintendo will give developers a special version of Unity to work for their platform...

I have met nintendo people several times to try and push proper support to their platform and provide quality support for Playmaker, but there policy are beyond insane ( I will stay polite here but insane is the right wording), they are in a bubble of their own and it's very frustrating to witness indeed...

So in short, either you find a nintendo developer that is willing to break the silence, taking the risk to be kicked out of the platform... and let you know if yes or no playerprefs are supported, or you will find out only after you have been approved and welcome in their private developers forums.

Bye,

 Jean

9
Hey everyone,

My publisher is about to give me the green light to hire a full-time PlayMaker developer to help me build iOS and Android games so this is an open call for any experienced PlayMaker devs out there who are interested in ongoing paid full-time work!

Experience in mobile game development is essential. The role will be remote and primarily iOS focussed during the prototyping phase. Salary is negotiable based on your level of experience.

I should get the go-ahead to move forward within the next 7 days so please consider this as an expression of interest.

If you feel you've got what it takes please email me with your resume and links to any games you have created:
simon@groogadgets.com

Cheers!

Simon
10
PlayMaker Help / Re: Float Remap[SOLVED]
« Last post by curb47 on July 06, 2020, 11:15:43 PM »
Hi Jean,

Now I'm stumped. I can't see which variables to input into the Float Remap action.

If my rotation on Y returns 90 to -90, and I want to remap to 0 - 100, can you please explain which values to enter into:

Base Start
Base End
Target Start
Target End

Thank you. I'm trying to experiment with it, but I've been up all night and everything is blurry  .
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