playMaker

Recent Posts

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1
PlayMaker Help / Re: Set Property or Activate Game Object
« Last post by stigma on Today at 09:22:16 AM »
Replying for the updates.
That doesn't answer my question.
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Android Help / Re: Playmaker actions not working in android yet again
« Last post by volcank on Today at 09:19:28 AM »
Hi Alex,

I am mostly using Playerprefs to get Get Coin Variable and Set Coin variable and I am also using lots of Global variables. Other than that I use Control Freak plugin to control the topdown character in another scene for mobile also I have Camera 2D smooth follow from eco system. But I don't use it in my game. I will try disabling stripping in the build and see if it will work. Thank you so much!
3
Hi.
This issue should be resolved with the latest Unity 2022 version
Isn't there any solution that can succeed on old Unity?
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PlayMaker Help / Re: Audio Play won't play sounds
« Last post by Alex Chouls on April 25, 2024, 04:54:49 PM »
Double check that you have an AudioListener in the scene.
Also check the falloff settings for the sound. It could be playing but, out of range of the listener.
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Android Help / Re: Playmaker actions not working in android yet again
« Last post by Alex Chouls on April 25, 2024, 04:50:12 PM »
Are you using GetProperty/SetProperty/CallMethod actions?
Or any custom actions?

Try disabling stripping in the build to see if that is the issue:
https://docs.unity3d.com/Manual/ManagedCodeStripping.html
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Android Help / Playmaker actions not working in android yet again
« Last post by volcank on April 25, 2024, 05:19:12 AM »
Hi I saw a thread on this but still wanted to create new thread for this situation. My game works perfect in ios and I even published it here
https://apps.apple.com/tr/app/cool-cats-block-slide/id6480193201

But the thing is when I switched back to android and built it with android, the playmaker actions didn't work. This was a sourcecode that I purchased and changed the graphics and all and added my own actions into it. The game itself is coded no playmaker but I added the coin events and used playerpefs to save coins. Also added an extra button at top like it takes you to another scene where you can decorate your house etc but none of these work. Like The button even doesn't work that gets you to the deco page.

I am using Unity 2021.3.36f1 version and I also build my android targeting API 33 because it was giving gradle errors in highest and 34. Minimum API is Android 7.0 Marshmallow. No idea if that is the reason for pm not working. The only actions I use in the maing game are coin collect etc. and the button that takes you to another scene for deco. Using the latest version of Playmaker.

I would appreciate your help and advice.

Best

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PlayMaker Help / Re: Audio Play won't play sounds
« Last post by stigma on April 25, 2024, 03:17:25 AM »
uses Playsound
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PlayMaker Help / How can I "SET" an input value in the new input system?
« Last post by dmal on April 24, 2024, 12:13:15 PM »
I'm trying to make my own custom mobile onscreen controller. The stick will have very custom functionality which I can make.
The problem is that I want to use Unity's new Input system, but I dont know how to SET an input value.
Example: "Horizontal = .65"
All of my searches have only said how to get input values.

I want to use the input system instead of hardcoding it because I am using ECM2 character controller.

Appreciate any help you can give
9
PlayMaker Help / Audio Play won't play sounds
« Last post by SawyerK on April 24, 2024, 10:44:28 AM »
Hi!
Audio Play action won't play Audio Source sound.
I have an object that needs to play a sound once (it's an explosion). I have Audio Source on the gameobject, audioClip set, everything done as usual. I even use the Set Audio Clip action as well but nothing it just doesn't play the sound at all.
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PlayMaker Help / Re: Set Property or Activate Game Object
« Last post by BabyLynch on April 24, 2024, 05:45:02 AM »
Replying for the updates.
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