playMaker

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1
This works thanks. It felt like I was over-complicating the question so i'm glad there's a simple solution.
2
Hi !

Any hints on that how make infinity level generation based on score like Helix Jump?

If Player rwached XXXX score, Load Level 2
If Player reached YYYY score, Load Level 3

Like this.
3
Playmaker Help / Playmaker Unity PLE version
« Last post by sentient on Today at 04:06:21 PM »
Hi, can we pay for Playmaker and make it work with the free PLE version of Unity? How much is Playmaker in UK £ pounds sterling?
4
General Discussion / Re: Refund
« Last post by heavygunner on Today at 04:02:46 PM »
I like to share my opinion about Playmaker. I started to learn this month.
I am not a coder. I also faced so much struggles in beginning. Now I already made a prototype of Super Mario Level 1.

You need to practice a lot . Both coding & Playmaker will be easy when you have logical thinking skill. and Playmaker will be more easier than coding :D

BTW, this is the Playmaker course I follow
http://jonathan-oduffy.thinkific.com/courses/playmaker-101-the-complete-course

Good luck ! 8)
5
Share New Actions / SetParent Canvas Issue (and alternative action)
« Last post by Thore on Today at 02:14:21 PM »
Hello,

When using "Set Parent" on objects within the canvas, Unity will throw the error notification shown below. It still lets you play, but there are scaling issues.

Code: [Select]
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
UnityEngine.Transform:set_parent(Transform)
HutongGames.PlayMaker.Actions.SetParent:OnEnter() (at Assets/PlayMaker/Actions/GameObject/SetParent.cs:38)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:205)
HutongGames.PlayMaker.FsmState:OnEnter() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:175)
HutongGames.PlayMaker.Fsm:EnterState(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2767)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2714)
HutongGames.PlayMaker.Fsm:UpdateStateChanges() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2642)
HutongGames.PlayMaker.Fsm:Start() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1925)
PlayMakerFSM:Start() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:548)

Though I have no idea what I am doing, I somehow created an action using the suggested SetParent method which works and doesn't throw errors. I named it SetParent3 (there is already a second one in Ecosystem).

This action will do the (basic) trick, however, it currently has no other parameters (I have no clue how/what). If a regular wants to complete it, and upload it to ecosystem, you're super welcome. It would be best, I guess, when the default "Set Parent" works universally.

Cheers.
 



6
Playmaker Help / Re: Problem with raycast normal
« Last post by Franck on Today at 01:08:26 PM »
thank you djaydino you are great  :)
7
General Discussion / Re: Refund
« Last post by daniellogin on Today at 11:26:22 AM »
I wanted to try play maker and bought it 3 weeks ago..I didn't like the interface and the lack of tutorials and realized i should just learn regular coding. I asked for a refund 3 days later. They replied last week and asked for my invoice which i sent the same day.  I still have not heard anything back from them.  Is there anybody specific i can speak too about this?
This is odd. It's like someone saying that they couldn't find a good training guide for a bicycle with training wheels so will try a unicycle instead... even though training wheels is actually a step you would take on the path to learning the harder thing.

And there are loads of tutorials. You can even search YouTube for step by step guides on how to do things. This forum is also full of answers and people ready to answer any question.
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Any update on this?
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General Discussion / Re: Refund
« Last post by Thore on Today at 10:25:31 AM »
Hi.
To be honest i actually learned c# thanks to playmaker ;)

Same for me, though still in the early stages.
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General Discussion / Re: Refund
« Last post by djaydino on Today at 10:02:30 AM »
Hi.
To be honest i actually learned c# thanks to playmaker ;)
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