playMaker

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31
User Showcase / Re: Looking for Jobs
« Last post by iliken on April 11, 2024, 04:14:23 AM »
A project with many interesting things!
32
PlayMaker Announcements / Re: The most popular word search of all time.
« Last post by vladimir on April 11, 2024, 03:04:09 AM »
Waffle is my new favorite puzzle game. I love the blend of strategy and chance in each mode, whether it's racing to finish tiles in Classic Dominoes, outsmarting Retro Bowl opponents in Block Dominoes, or carefully planning moves in the Waffle Daily Word Game.
33
General Discussion / Multi-Platform Magis TV Maximum Entertainment Experience
« Last post by Condez on April 10, 2024, 11:32:48 PM »
In today's digital age, accessing entertainment content across multiple platforms has become an indispensable part of our daily lives. And in the vibrant world of information technology, Magis TV has emerged as a notable name with the mission of bringing the most optimal multi-platform entertainment experience. This article will introduce Magis TV Multi-Platform and why it is worth exploring.

Magis TV: An Overview
Magis TV is not only a regular online entertainment service, but also an integrated platform with many diverse applications and services. Designed to meet users' multi-dimensional entertainment needs, Magis TV offers a variety of options from movies, TV shows, to puzzle games and more. Anyone can find something that suits their interests on this platform.

Cross-Platform: Great Experience on Any Device
One of the biggest advantages of Magis TV is its ability to work on many devices. You can access Magis TV from your smartphone, tablet, or even smart TV connected devices. This offers great flexibility to users, allowing them to enjoy their favorite content no matter where or when.

Diverse Content: Endless Choices
With a rich content library, Magis TV promises to bring endless choices to users. From hit blockbusters to unique films and their own original content, everyone can find something to suit their taste on the platform.

Community Interaction: Connect and Share
Magis TV is not only a place to enjoy content, but also a community of entertainment lovers. With interactive features, users can share opinions, rate movies, and connect with people with similar interests. This creates an exciting and vibrant environment where people can experience entertainment not merely as an individual activity, but as a social experience.

Summary
With the perfect combination of diverse content, mobility and interactivity, Magis TV is not only an online entertainment service, but also a community of entertainment lovers. Whoever you are, from movie lover to gamer, Magis TV promises to deliver the ultimate cross-platform entertainment experience, making your life more interesting. Discover Magis TV today and enjoy unlimited entertainment adventure!
34
PlayMaker Help / Re: URP Post Processing actions out of date/not working?
« Last post by BenWesorick on April 10, 2024, 09:25:34 PM »
Bumping for visibility. Are others on here able to drag a Post Processing volume into the input field for actions such as Set Chromatic Aberration or Set Lens Distortion?
35
Official Action Updates / Are you good at playing Uno online?
« Last post by berylbruse on April 10, 2024, 02:50:19 AM »
People of all ages can enjoy and be challenged by uno online.io, which is an online version of the famous card game UNO. You can play lively card games in this game, and to win, you need to use strategy, luck, and skill.
You start with seven cards for each person.
Play a color or number match game with the top card of the trash to get rid of all the cards in your hand.
• Cards like Skip, Reverse, Draw Two, Wild, and Wild Draw Four can change how the game is played.
• You must make the other person aware by saying "uno" when you have only one card left. You will be punished if you do not. You can play at different levels of difficulty and test your skills with unique UNO forms.
• The simple layout makes it easy for players to enjoy the game and change how it works.
• Talk to other UNO fans from around the world and share the fun.
The game UNO Online is not only fun, but it also helps you learn how to think strategically and handle tough situations. Join us today to play intense and exciting games with people from all over the world and your friends.
36
General Discussion / Re: How to use PlayMaker with GameAnalytics?
« Last post by kevin498 on April 10, 2024, 02:42:54 AM »
To integrate GameAnalytics with PlayMaker in your Unity project, start by installing both assets from the Unity Asset Store and obtaining your Game Key and Secret Key from the GameAnalytics website. Import the PlayMaker custom actions for GameAnalytics and use these actions within your PlayMaker FSMs to track important game events like level completions or DGCustomerFirst player interactions. Ensure that you configure the GameAnalytics Settings in Unity with your keys and test your game to verify that events are being sent and received correctly. Refer to official documentation and community resources for more detailed instructions and examples on setting up and using GameAnalytics with PlayMaker effectively.
37
General Discussion / Help 2. so many errors for what?
« Last post by eboy on April 10, 2024, 12:06:10 AM »
Why do I keep getting errors when doing nothing but adding a FSM..

NullReferenceException: Object reference not set to an instance of an object
PlayMakerFSM.Awake () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:231)
UnityEditor.Undo:AddComponent(GameObject)
HutongGames.PlayMakerEditor.FsmBuilder:DoAddFsmComponent(GameObject, Boolean) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:353)
HutongGames.PlayMakerEditor.FsmBuilder:AddFsmToGameObject(GameObject, Boolean, FsmTemplate) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:338)
HutongGames.PlayMakerEditor.FsmBuilder:AddFsmToSelected(FsmTemplate) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:324)
HutongGames.PlayMakerEditor.FsmBuilder:AddFsmToSelected() (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:304)
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/GenericMenu.cs:127)

NullReferenceException: Object reference not set to an instance of an object
PlayMakerFSM.OnDisable () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:691)
UnityEditor.Undo:AddComponent(GameObject)
HutongGames.PlayMakerEditor.FsmBuilder:DoAddFsmComponent(GameObject, Boolean) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:353)
HutongGames.PlayMakerEditor.FsmBuilder:AddFsmToGameObject(GameObject, Boolean, FsmTemplate) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:338)
HutongGames.PlayMakerEditor.FsmBuilder:AddFsmToSelected(FsmTemplate) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:324)
HutongGames.PlayMakerEditor.FsmBuilder:AddFsmToSelected() (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:304)
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/GenericMenu.cs:127)

NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMaker.Fsm.InitData () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1941)
HutongGames.PlayMakerEditor.FsmEditor.SelectFsm (HutongGames.PlayMaker.Fsm fsm) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:1612)
HutongGames.PlayMakerEditor.FsmBuilder.AddFsmToSelected (FsmTemplate useTemplate) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:327)
HutongGames.PlayMakerEditor.FsmBuilder.AddFsmToSelected () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:304)
UnityEditor.GenericMenu.CatchMenu (System.Object userData, System.String[] options, System.Int32 selected) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/GenericMenu.cs:127)

NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMaker.FsmState.GetTransition (System.Int32 transitionIndex) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:656)
HutongGames.PlayMakerEditor.FsmSelection.set_ActiveFsm (HutongGames.PlayMaker.Fsm value) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmSelection.cs:131)
HutongGames.PlayMakerEditor.FsmSelection..ctor (HutongGames.PlayMaker.Fsm fsm) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmSelection.cs:328)
HutongGames.PlayMakerEditor.FsmSelectionHistory.GetSelection (HutongGames.PlayMaker.Fsm fsm) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmSelectionHistory.cs:303)
HutongGames.PlayMakerEditor.FsmSelectionHistory.SelectFsm (HutongGames.PlayMaker.Fsm fsm) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmSelectionHistory.cs:185)
HutongGames.PlayMakerEditor.FsmEditor.SelectFsm (HutongGames.PlayMaker.Fsm fsm) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:1638)
HutongGames.PlayMakerEditor.FsmEditor.SelectFsm (UnityEngine.GameObject gameObject) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:1534)
HutongGames.PlayMakerEditor.FsmEditor.OnSelectionChange () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:1209)
HutongGames.PlayMakerEditor.FsmEditor.OnHierarchyChange () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:1282)
HutongGames.PlayMakerEditor.FsmEditorWindow.OnHierarchyChange () (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:390)
UnityEditor.HostView.OnHierarchyChange () (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:451)

38
General Discussion / Re: Help!!
« Last post by eboy on April 09, 2024, 08:20:16 PM »
Unity 2022.3 and PM 1.9.8...PM works fine.. I just get the error and I clear it..but it seemed intense.  Also I am a noob so I may not know what I am talking about.  but now that I have your ear...should I put my happy birthday PM2 cake on the table or should I leave it in the oven for a few more months.  Just curious.  THanks
39
PlayMaker Help / Re: Upgrade project from Unity 2023.1.20f1 to 2023.2.* empty FSMs
« Last post by Intentor on April 09, 2024, 03:13:03 PM »
It’s a large project. :-/

I can test if I could strip most of it and still have the same issue, so I could easily share it with you.

However, since I won’t be able to do it for a while, I will wait to check if the issue happens with new versions of both Unity and PlayMaker. If it still persists, I’ll prepare a project to share with you!

Thank you!
40
PlayMaker Help / No Prefabs folder in Assets?
« Last post by jdiez on April 09, 2024, 01:38:17 PM »
Hi!

Here a beginner! I purchased today Playmaker trough Unity Assets store. Two things; the objects show in the interface the Hutong logo. And the Prefabs folder is missing. What's wrong? Please little help
Thanks
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