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Author Topic: FSM not running on iPad build  (Read 1291 times)

adentutton

  • Playmaker Newbie
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  • Posts: 9
FSM not running on iPad build
« on: November 20, 2015, 06:00:12 AM »
Hey guys

For testing I regularly build my project to Xcode and my iPad to see how the final product looks and lately I have FSMs which are loading correctly in the Unity project view but do not load when building them to iPad? Would there be any simple explanation for this? It is because of the errors in the project?

Many thanks!