playMaker

Author Topic: Controller is Grounded, first fall play animation second will not.  (Read 1041 times)

downup

  • Playmaker Newbie
  • *
  • Posts: 5
Hey

New to this and learning something new everyday.

So i have setup my character to play an animation when she falls. And another animation when she hits the ground.

The first fall works great and the landing is also working, but when it play it again does the animation not trigger.


Pictures

Picutre 1: Controller is "false" move to falling, disable Bool falling and falling down


Picutre 2: Controller hits the floor go to falling_down play Animation Bool falling



Picutre 3: Stop falling animation, play animation bool falling_down wait 0.5 seconds to finish the event and then move back to idle.



Animation picture.



The character is falling when i play the game and everything is working, but when i start falling again does it go trought all the windows BUT the animations does not trigger. What can be wrong?