We're looking into how to combine NavMesh and the Virtual Joystick Ecosystem to make it work for players.
If possible, I would like to use Virtual Joystick's X and Y to move the player by translating, but some tutorials say that NavMesh uses NavMeshAgentMoveTo to move the Character.
If you have an idea for an action name or a name of an action to move the player around in the NavMesh range, like translate, please let me know.