Hello!
I tried to make a prefab out of the auto generated (or created from an empty game object) PlayMakerGUI so I can just add it in by hand to each scene when needed. However if I place the prefab into a scene not yet containing a PlayMakerGUI, I get a pop-up box saying I can't only have one in each scene. Then I'm asked if I would like to delete the extra game object - which will remove the single PlayMakerGUI from the scene.
I'm curious as to why it's thinking there is more than one in the when it's really just the one prefab. Is it not recommended to use this PlayMakerGUI script in prefab form?
I'm using PlayMaker 1.9.0p20 and Unity 5.6.4f1
Thanks
