I'm making a 2D game and I want to use Playmaker as I do not know much about coding. There's definitely a learning curve but your tutorials have been very helpful for the most part, yet I'm still lacking some basic understanding of events and transitions.
For example, I use the GetKeyDown action to start a conversation. That action has a send event option which I assign to the FINISHED transition that leads to the Start Dialogue state (link to screenshot
http://prntscr.com/1qgsndi).
Following the same logic, I want to use the GetAxis action that leads to a Movement state that has the Get Velocity 2D action. I reckon this is how I'm supposed to set up my character's horizontal movement.
However, there's no Send Event on GetAxis, and none of the system events fit, so I do not know how to correctly transition to the Movement state. I can only assume I need to create a custom event, but here's where I am a bit fuzzy, cause I did not find a tutorial that covers custom events.
So, what I am supposed to do if there's no Send Event option and none of the system events suit me? And if this is not the right way to set up a movement scheme, what is?
Any help would be much appreciated!