Hi Djaydino,
funny enough I ended up doing that before checking this today. Instead of is Active I ended up using GameObject is Active in Hierarchy. I had no clue is Active even existed in the ECOsystem.
I think jean should make the ECOsystem search engine a bit more word sensitive since i didn't find is Active action when searching using only the word Active.
Nevertheless thank you, although my issue still persists.
If the players hitbox clashes with the other characters hit box the player gets hit. Ive seen circle overlap action but only in 2d is there a 3d action for this?