playMaker

Author Topic: What can Playmaker do with asset bundle?  (Read 2838 times)

samsss

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What can Playmaker do with asset bundle?
« on: December 19, 2021, 01:44:48 PM »
What can Playmaker do with Unity's asset bundle and Addressable Asset System? I've searched and found nothing apparent for beginners.
Please give me tutorial about things that Playmaker does support and doesn't support.

I'm new to asset bundle, planning to use asset bundle via Addressable Asset System since my game has a lot of textures.

samsss

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Re: What can Playmaker do with asset bundle?
« Reply #1 on: December 20, 2021, 01:40:28 PM »
For example, Create Object action work correctly with assets in asset bundle that is configured with addressable assets system?

djaydino

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Re: What can Playmaker do with asset bundle?
« Reply #2 on: December 22, 2021, 02:35:01 PM »
Hi.
i have never used asset bundles yet.

But i do know that if you have new actions, then you need to update the main build.

...

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Re: What can Playmaker do with asset bundle?
« Reply #3 on: December 23, 2021, 01:24:12 AM »
I've been using addressables via code and sending callbacks to FSMs, though actions would be pretty simple to write too.

samsss

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Re: What can Playmaker do with asset bundle?
« Reply #4 on: December 23, 2021, 01:33:41 AM »
Hi.
i have never used asset bundles yet.

But i do know that if you have new actions, then you need to update the main build.

Hi
Thank you for the information.
But I need to know more. I doubt that Playmaker automatically load asset bundle when instantiating gameobject.
As far as I know, normally we need to get assets from bundle by methods such as "AssetBundle.LoadFromFile" before instantiating gameobjects. Does Create Object action support it?
« Last Edit: December 23, 2021, 01:46:28 AM by samsss »

samsss

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Re: What can Playmaker do with asset bundle?
« Reply #5 on: December 23, 2021, 01:41:54 AM »
I've been using addressables via code and sending callbacks to FSMs, though actions would be pretty simple to write too.

I see. It seems I need to have a try though I cannot read and write code, or find a way around.

Silicon Power

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Re: What can Playmaker do with asset bundle?
« Reply #6 on: February 11, 2022, 10:31:35 AM »
I've been using addressables via code and sending callbacks to FSMs, though actions would be pretty simple to write too.

Can you make some actions for this?