playMaker

Author Topic: Freeze a player's movements when an event is triggered  (Read 956 times)

CGJackB

  • Playmaker Newbie
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  • Posts: 1
Freeze a player's movements when an event is triggered
« on: April 02, 2022, 05:27:36 PM »
Looking to freeze a player's movements when an event is triggered?

I found that you can drag the Script Component that controls movement (Walk Speed, Sprint, etc) into the PlaymakerFSM to create a Set Property action and from there set everything to 0 to disable movement. I chose to let the player still have the ability to look around.

Hope this helps someone.