playMaker

Author Topic: [SOLVED] Playmaker not responding  (Read 1078 times)

miguelfanclub

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[SOLVED] Playmaker not responding
« on: April 27, 2022, 12:40:02 PM »
1. Clean 2021.3 with fresh playmaker installation.
2. Importing in Assets from old project (unity 2017 or so with fsms)
3. No errors

Empty scene with a new fsm objects that has only an action setting a bool to true, not working when pressing play (variable is not setted)

Loading imported scenes and playing them result in weird behaviors, with half of the playmaker logic is not executed.

Builds the same, sometimes one things work, sometimes not.

Is it due the old version import into new one?
I did the whole tools --> update all fsm options in there.

« Last Edit: April 27, 2022, 03:04:59 PM by miguelfanclub »

miguelfanclub

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Re: Playmaker not responding
« Reply #1 on: April 27, 2022, 02:43:03 PM »
Logic seems to work in builds. Its the playmaker editor that is messed up.
Empty states conected with FINISHED events are not working. It get stopped in the first one.

Any Ideas?

miguelfanclub

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Re: Playmaker not responding
« Reply #2 on: April 27, 2022, 03:04:44 PM »
After big headache found it myself and then googled it.
Its the enter playmode settings  in project settings - editor.


https://hutonggames.com/playmakerforum/index.php?topic=24840.0

djaydino

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Re: [SOLVED] Playmaker not responding
« Reply #3 on: April 29, 2022, 10:22:42 AM »
Hi.
Yea, i think Playmaker should give some warning during installation and if possible when start to play.