playMaker

Author Topic: Reference an Object created at runtime  (Read 2366 times)

Giddeweiss

  • Playmaker Newbie
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  • Posts: 1
Reference an Object created at runtime
« on: August 11, 2024, 06:29:17 AM »
Hello, I'm very new to playmaker and unity in general, so sorry if the question or the terminology is not on point:
I want to use objects that are being created at runtime to be referenced by other objects. to be exact: I want to create a new object on a surface with a mouse click and then draw a spline with these created points as reference. But I can only seem to use existing Game Objects as reference. Am I missing something here or is what I want to do not possible the way I want to do it? :)