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Author Topic: Game Object Motion Fx (Camera motion/wave action)  (Read 4807 times)

dudebxl

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Game Object Motion Fx (Camera motion/wave action)
« on: April 24, 2015, 05:50:56 PM »
Hello,

A Camera motion/wave Fx action (GameObject motion/wave action). I started making this action but I will not use it so I quickly finished it to publish it here as it might help someone else. So might have bugs..

This action with the right settings, mimics motions such as breathing or being in a boat or going crazy :o 

.. you can set any object (camera, canvas, cube, light, etc).

Update: action here is v1.x + V2 is on ecosystem or https://snipt.net/dudebxl/
enjoy..
« Last Edit: December 14, 2015, 06:47:49 PM by dudebxl »

mdotstrange

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Re: Game Object Motion Fx (Camera motion/wave action)
« Reply #1 on: April 25, 2015, 07:53:53 AM »
Thank you so much for this and all the actions you have been posting!  :D
Indie game dev and instructor at the Strange School. Learn Playmaker at the Strange School!

LLCOOLJEANS

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Re: Game Object Motion Fx (Camera motion/wave action)
« Reply #2 on: December 14, 2015, 04:50:10 PM »
sys error
« Last Edit: April 11, 2019, 04:21:47 PM by Powertank8423 »

dudebxl

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Re: Game Object Motion Fx (Camera motion/wave action)
« Reply #3 on: December 14, 2015, 06:47:09 PM »
Hi,
 
This action is not really supported. More of an experiment. I have made a few changes, please download version 2 from ecosystem..

If the effect is not what you seek, then please move on to tweening (dotween, leantween, etc) as I will not be supporting this action any further as it was not very well done since the start (still learning).

Not all the settings work with each interpolation, user needs to play around (a lot!).

note: if you are happy with the current effect from v1.x , please do not download v2 as the effect(s) has slightly changed.

hope it helps..  :o