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Author Topic: Mecanim + Mixamo Mocap animation data + Playmaker HELP  (Read 3468 times)

guyo83

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Mecanim + Mixamo Mocap animation data + Playmaker HELP
« on: March 23, 2014, 10:21:58 PM »
Hello all,

Are there any guides or video tutorials on how to setup a third person character setup using Mixamo MOCAP data using Mecanim??

 It seems that using the Humanoid setting for your rig animation type doesn't work with Playmaker. The only few examples I've seen of character animation all have the legacy rig animation setting selected, but no real reasons as to why.

The Humanoid selection is a big must for Mecanim and Mixamo character rigs of all shapes and sizes to work seamlessly with the same shared mocap data.

Any insight would be fantastic, thanks!
« Last Edit: March 23, 2014, 11:49:03 PM by guyo83 »

Lane

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Re: Mecanim + Mixamo Mocap animation data + Playmaker HELP
« Reply #1 on: March 24, 2014, 07:54:15 AM »
I haven't used Mixamo anims but I've used the Humanoid rig with the free UT mocap animations. What kind of trouble is it giving you, specifically?
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