I'm trying to allow the user to press the touchpad each time in order to toggle through a series of models. In other words, each time the user presses a button, it deactivates existing a prefab and then activates the following prefab. For some reason after the third press, the loop assumes that button is being pressed continuously and it stays in infinite loop--causing the prefabs to appear and disappear rapidly.
Here are my screenshots. The actions in the screenshot are being repeated for Swap Food 1, 2 and 3. I'm using the Unity 5.4 with Playmaker for Unity 1.8.1 and Steam VR tools for Playmaker 1.9.
Is there a better method to do this or what am I doing wrong?
Any help would be awesome!