Hi,
I have a big problem (small for most of you guys )))
I have a puzzle made of 6 objects(their position (only x and y) is changed when I click on them. When I finish the puzzle and all of the objects(pieces) are on their proper position, puzzle is solved (they create a certain picture complete).
Now, I don't know how to create FSM chain which can LISTEN this objects x/y positions, waiting for the proper position for each of them, and then when the last object is in its proper place, that it can open last STATE (of my choice).
I am sure there are many ways through PLAYMAKER actions, but I am not familiar with these terms (bool etc.)
, so the only way is to get help as on the picture.
Thanks for help