playMaker

Author Topic: Mouse Pick Event CPU usage?  (Read 1399 times)

SawyerK

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Mouse Pick Event CPU usage?
« on: August 26, 2020, 05:48:15 AM »
Hi!

Is having a Mouse Pick Event on a lot of different objects a bad idea?
How much Mouse Pick Event is considered acceptable in a scene?
And if it cost a lot, what would be a better option for something like this, box collider triggers?

djaydino

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Re: Mouse Pick Event CPU usage?
« Reply #1 on: August 26, 2020, 10:41:04 AM »
Hi.
Having a lot of them might not be ideal.

You can use a mouse pick instead depending on your project

Maybe this video can help