playMaker

Author Topic: How to set the Agent Radius when dynamically generating a Navmesh  (Read 1186 times)

playmakertester

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I would like to change the Agent Radius when I am using this Action.

https://hutonggames.com/playmakerforum/index.php?topic=15982.0

* addLocalNavmeshBuilder.cs (1.46 kB - downloaded 16 times.)
* addNavmeshSourceTag.cs (0.91 kB - downloaded 16 times.)

I tried changing the value by going to Navigation -> Agent Radius, but the value did not seem to be reflected.

Where can I change the Agent Radius?
I would appreciate it if you could tell me.

playmakertester

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Re: How to set the Agent Radius when dynamically generating a Navmesh[SLOVED]
« Reply #1 on: December 28, 2020, 04:39:53 PM »
If you change it in Navigation -> Agents -> Radius, it will be reflected.