playMaker

Author Topic: Mathf.Repeat for Playmaker?  (Read 1393 times)

playmakertester

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Mathf.Repeat for Playmaker?
« on: August 28, 2021, 08:53:39 AM »
Hi,

Mathf.Repeat is exist in Playmaker?

djaydino

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playmakertester

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Re: Mathf.Repeat for Playmaker?
« Reply #2 on: August 28, 2021, 09:28:22 AM »
Thank you!

I'd like to download and use Action from Git, since the ecosystem hasn't been working lately, but I don't know how to use Git.

Is there any information on how to download and use Action from Git?

djaydino

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Re: Mathf.Repeat for Playmaker?
« Reply #3 on: August 28, 2021, 09:38:39 AM »
Hi.
You can download the whole project (then you can access the files, actions on your drive and copy paste to your project)

https://www.itprotoday.com/development-techniques-and-management/how-do-i-download-files-github

or you can copy the Raw data, then make Create a C# file in your project and give it the same name.
Then Paste the text that you copied from the raw file.

playmakertester

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Re: Mathf.Repeat for Playmaker?
« Reply #4 on: August 28, 2021, 09:48:35 AM »
Thank you!
I was able to make it work.

I'd like to use angle-related actions in Playmaker. How can I find out which of the following functions used in Unity are equivalent in Playmaker?

PositiveNormalize
Reverse
SignReverse
Angle.Round

djaydino

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Re: Mathf.Repeat for Playmaker?
« Reply #5 on: August 28, 2021, 01:24:35 PM »
Hi.
Normally you can use the Ecosystem search with those words, but at the moment the Ecosystem seems to be broken.

Another way is trying to make custom actions, you can use for example the repeat action as a template.

also the Playmaker API can help understand how it works.

I actually Learned C# thanks to Playmaker.