playMaker

Author Topic: Fade in TextMeshPro  (Read 1985 times)

bsjm_games

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Fade in TextMeshPro
« on: January 04, 2022, 07:01:53 PM »
I need to complete an extremely simple task.

How on earth do I fade in a TextMeshPro... In other words, how can I slowly increase the alpha of TextMeshPro to give fade effect.

There is a built in ugui component that fades a GUI object out but can't find anything for fading IN.

Thanks

BrotherWrong

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Re: Fade in TextMeshPro
« Reply #1 on: January 05, 2022, 08:59:07 AM »
What options do you get when you drag & drop the TextMeshPro component onto an FSM? Isn't there something for the Vertex colour? You should be able to animate that with a float.

djaydino

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    • jinxtergames
Re: Fade in TextMeshPro
« Reply #2 on: January 05, 2022, 12:50:00 PM »
Hi.
There is a textmesh pro action package on the Ecosystem

and also here :
https://hutonggames.com/playmakerforum/index.php?topic=15008.msg69460#msg69460

it should have actions to set color (including Alpha)