Thanks for the tip

I put the object I have the FSM on that I want to receive the data at the top of the hierarchy but I still get the same error:
BroadcastMessage Hello has no receiver!
UnityEngine.Events.UnityEvent`2<ulong, int>:Invoke (ulong,int)
I most likely do not have the field that receives the data setup properly I would imagine. I have been naming everything I can to match the Broadcastmessage text field to see if that helped but no luck

In the error message I can see it is sending a ulog and an int, I only need the int data if that helps with working it out.
I have also tried sending it as an event and using the Get Event Info action but that doesn't receive any data in any of the fields.
Thanks so much for helping!