Hello again, im trying to make my enemies spawn coins upon being destroyed, i made a prefab of the coin which i called "bit" made it into a global variable and set the game object like i was taught, it works fine but only once, i tried having a state that creates the coin each time, but that only seems to happen once. i also added the coin spawner to the enemy prefab so all enemies spawn the coins, but only one enemy can spawn the coins, same as with the other test i made, basically the coin can only be created once, dont really know what im missing ._.