playMaker

Author Topic: Multiplayer Local only for resource transfers "Float - Int"  (Read 1222 times)

scage

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Multiplayer Local only for resource transfers "Float - Int"
« on: April 01, 2022, 04:27:45 AM »
Hello,

I have been working with Playmaker since 2017
and I control it very well. but sometimes
when I want to touch the multiplayer for what
nothing comes out as I would like haha.


For one of my games in production, I would like to create a possibility of resource exchange between the different
world. the players do not see each other, but in an on-board computer. I wanted to be inspired by Gameboy's Cable Link
using the internet, local wifi, finally something local.

you have advice especially that photon is really cool but it is online. ¨¨

I hope I have explained well but if I make a summary
in the exchange interface the player connected to the same network sees himself.

Thank you for your help