playMaker

Author Topic: ANIMATOR OUT OF SYNC  (Read 1006 times)

thunder

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ANIMATOR OUT OF SYNC
« on: September 05, 2022, 01:55:20 PM »
Im trying to make a simple idle and moving animation to work with my playmaker flowchart, using "set animator trigger" action, but its getting out of sync. Plus "animator play" action is NOT a option here, because I want the transition smoothness between the animations. Also I posted this on unity3d reddit, and they said it probably was something wrong with my "code". Any helps?

« Last Edit: September 05, 2022, 01:57:15 PM by thunder »

djaydino

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    • jinxtergames
Re: ANIMATOR OUT OF SYNC
« Reply #1 on: September 06, 2022, 04:38:00 AM »
Hi.
instead of trigger try a bool (Set Animator Bool)
also try setting the Set Animator action on the top of the list