playMaker

Author Topic: Grab and Throw Objects with Playmaker - Collision of Object/ItemHolder?  (Read 922 times)

Happycloud

  • Playmaker Newbie
  • *
  • Posts: 3
Hello,
I searched for an answer but didn't find it yet. Feel free to share the link, in case I missed it.

Followed the 'Grab and Throw Objects with Playmaker' Tutorial on youtube in combination with assets 'opsive fps' and 'rewired'.

In general to grab and drop works but the collision (e.g. to walls and other objects) does not. The grabbed Object clips through, means in worst case a player could just release it behind a wall.

Is there a solution for correct collision detection of the grabbed object?

Looking forward for any suggestions.