Hello,
I have a game object that I have made a prefab so I can use it in multiple levels (scenes). When I try to edit an fsm that is part of the prefab, it disconnects it and it seems like it is no longer connected to the prefab. How do I make a copy of a prefab, edit it, and be able to edit it without it changing the prefab, the copy changing, but it still remaining connected to the main prefab and getting changes to the main prefab? Thanks!
John Bassi