Hello everyone,
I would like a little help with the Smooth Follow Action.
So i have a 3D world, but all of the assets are 2D sprites. All of the sprites and camera has the rotation on the X axis as 45. My issue is, that when I run the program the camera automatically changes to 83.662 on the X rotation.
The Smooth Follow Action on the camera actually works and follows the player character. My issue is, that I do not know how to fix the rotation of the camera to stay 45. I have tried multiple things, for example: creating a parent for the camera and setting up to the correct location and rotation.
Could you please help me resolve this issue or give me advice how I could fix this problem?
Thanks for everyone’s help