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Author Topic: Can't send remove event (Within Animation Tab)  (Read 1548 times)

fromfame

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Can't send remove event (Within Animation Tab)
« on: June 02, 2024, 03:22:57 PM »
Hi,

I've created an event within Unity's animation tab, and on that, if I created an fsm on the gameobject itself that contains both the animation and an fsm, it will fire the event successfully, however you can't specify the fsm. I don't care to fix that issue for now.

My primary issue is the "sendremoveevent", when selected I don't get any more than 1 field. I can't specify any other gameobject or fsm. I've tried different formats like "test/testfsm/1" "test-testfsm-1" "test:testfsm:1" etc.

Does anyone have an answer as to how to resolve this? I couldn't find any information in playmaker's documentation about how to address this issue.

I've attached an image of the issue below.

skrrrappa

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Re: Can't send remove event (Within Animation Tab)
« Reply #1 on: June 03, 2024, 05:10:22 AM »
You can only pass a string variable through the event, which is the event”s name that you send to the gameobject. Why do you wanna specify the fsm anyway?

fromfame

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Re: Can't send remove event (Within Animation Tab)
« Reply #2 on: June 04, 2024, 02:05:28 AM »
I’m not sure you understood the question. And I get the impression you’re unfamiliar with basics such as why we need to target different fsms.